File indexing completed on 2025-12-17 09:11:59
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0009 #include "Acts/Visualization/EventDataView3D.hpp"
0010
0011 #include "Acts/Geometry/Polyhedron.hpp"
0012 #include "Acts/Surfaces/detail/FacesHelper.hpp"
0013 #include "Acts/Utilities/Helpers.hpp"
0014
0015 #include <cmath>
0016 #include <utility>
0017
0018 namespace Acts {
0019 class IVisualization3D;
0020 }
0021
0022 void Acts::EventDataView3D::drawCovarianceCartesian(
0023 IVisualization3D& helper, const Vector2& lposition,
0024 const SquareMatrix2& covariance, const Transform3& transform,
0025 double locErrorScale, const ViewConfig& viewConfig) {
0026 auto [lambda0, lambda1, theta] = decomposeCovariance(covariance);
0027
0028 std::vector<Vector3> ellipse = createEllipse(
0029 lambda0 * locErrorScale, lambda1 * locErrorScale, theta,
0030 viewConfig.nSegments, viewConfig.offset, lposition, transform);
0031
0032 ellipse.push_back(transform *
0033 Vector3(lposition.x(), lposition.y(), viewConfig.offset));
0034 auto faces = detail::FacesHelper::convexFaceMesh(ellipse, true);
0035 Polyhedron ellipseHedron(ellipse, faces.first, faces.second);
0036 Acts::GeometryView3D::drawPolyhedron(helper, ellipseHedron, viewConfig);
0037 }
0038
0039 void Acts::EventDataView3D::drawCovarianceAngular(
0040 IVisualization3D& helper, const Vector3& position, const Vector3& direction,
0041 const ActsSquareMatrix<2>& covariance, double directionScale,
0042 double angularErrorScale, const ViewConfig& viewConfig) {
0043 auto [lambda0, lambda1, theta] = decomposeCovariance(covariance);
0044
0045
0046 Vector3 anker = position + directionScale * direction;
0047
0048 double dphi = VectorHelpers::phi(direction);
0049 double dtheta = VectorHelpers::theta(direction);
0050
0051 Transform3 eplane(Translation3(anker) *
0052 AngleAxis3(dphi, Vector3(0., 0., 1.)) *
0053 AngleAxis3(dtheta, Vector3(0., 1., 0.)));
0054
0055
0056 std::vector<Vector3> ellipse =
0057 createEllipse(angularErrorScale * directionScale * lambda0 * sin(dtheta),
0058 angularErrorScale * directionScale * lambda1, theta,
0059 viewConfig.nSegments, 0., {0., 0.}, eplane);
0060
0061 std::vector<Vector3> coneTop = ellipse;
0062 coneTop.push_back(anker);
0063 auto coneTopFaces = detail::FacesHelper::convexFaceMesh(coneTop, true);
0064 Polyhedron coneTopHedron(coneTop, coneTopFaces.first, coneTopFaces.second);
0065 GeometryView3D::drawPolyhedron(helper, coneTopHedron, viewConfig);
0066
0067 std::vector<Vector3> cone = ellipse;
0068 cone.push_back(position);
0069
0070 ViewConfig coneViewConfig = viewConfig;
0071 coneViewConfig.triangulate = true;
0072 auto coneFaces = detail::FacesHelper::convexFaceMesh(cone, true);
0073 Polyhedron coneHedron(cone, coneFaces.first, coneFaces.second);
0074 GeometryView3D::drawPolyhedron(helper, coneHedron, coneViewConfig);
0075 }