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0001
0002
0003 You can find recipes for using Google Mock here. If you haven't yet,
0004 please read the [ForDummies](V1_6_ForDummies.md) document first to make sure you understand
0005 the basics.
0006
0007 **Note:** Google Mock lives in the `testing` name space. For
0008 readability, it is recommended to write `using ::testing::Foo;` once in
0009 your file before using the name `Foo` defined by Google Mock. We omit
0010 such `using` statements in this page for brevity, but you should do it
0011 in your own code.
0012
0013 # Creating Mock Classes #
0014
0015 ## Mocking Private or Protected Methods ##
0016
0017 You must always put a mock method definition (`MOCK_METHOD*`) in a
0018 `public:` section of the mock class, regardless of the method being
0019 mocked being `public`, `protected`, or `private` in the base class.
0020 This allows `ON_CALL` and `EXPECT_CALL` to reference the mock function
0021 from outside of the mock class. (Yes, C++ allows a subclass to change
0022 the access level of a virtual function in the base class.) Example:
0023
0024 ```
0025 class Foo {
0026 public:
0027 ...
0028 virtual bool Transform(Gadget* g) = 0;
0029
0030 protected:
0031 virtual void Resume();
0032
0033 private:
0034 virtual int GetTimeOut();
0035 };
0036
0037 class MockFoo : public Foo {
0038 public:
0039 ...
0040 MOCK_METHOD1(Transform, bool(Gadget* g));
0041
0042 // The following must be in the public section, even though the
0043 // methods are protected or private in the base class.
0044 MOCK_METHOD0(Resume, void());
0045 MOCK_METHOD0(GetTimeOut, int());
0046 };
0047 ```
0048
0049 ## Mocking Overloaded Methods ##
0050
0051 You can mock overloaded functions as usual. No special attention is required:
0052
0053 ```
0054 class Foo {
0055 ...
0056
0057 // Must be virtual as we'll inherit from Foo.
0058 virtual ~Foo();
0059
0060 // Overloaded on the types and/or numbers of arguments.
0061 virtual int Add(Element x);
0062 virtual int Add(int times, Element x);
0063
0064 // Overloaded on the const-ness of this object.
0065 virtual Bar& GetBar();
0066 virtual const Bar& GetBar() const;
0067 };
0068
0069 class MockFoo : public Foo {
0070 ...
0071 MOCK_METHOD1(Add, int(Element x));
0072 MOCK_METHOD2(Add, int(int times, Element x);
0073
0074 MOCK_METHOD0(GetBar, Bar&());
0075 MOCK_CONST_METHOD0(GetBar, const Bar&());
0076 };
0077 ```
0078
0079 **Note:** if you don't mock all versions of the overloaded method, the
0080 compiler will give you a warning about some methods in the base class
0081 being hidden. To fix that, use `using` to bring them in scope:
0082
0083 ```
0084 class MockFoo : public Foo {
0085 ...
0086 using Foo::Add;
0087 MOCK_METHOD1(Add, int(Element x));
0088 // We don't want to mock int Add(int times, Element x);
0089 ...
0090 };
0091 ```
0092
0093 ## Mocking Class Templates ##
0094
0095 To mock a class template, append `_T` to the `MOCK_*` macros:
0096
0097 ```
0098 template <typename Elem>
0099 class StackInterface {
0100 ...
0101 // Must be virtual as we'll inherit from StackInterface.
0102 virtual ~StackInterface();
0103
0104 virtual int GetSize() const = 0;
0105 virtual void Push(const Elem& x) = 0;
0106 };
0107
0108 template <typename Elem>
0109 class MockStack : public StackInterface<Elem> {
0110 ...
0111 MOCK_CONST_METHOD0_T(GetSize, int());
0112 MOCK_METHOD1_T(Push, void(const Elem& x));
0113 };
0114 ```
0115
0116 ## Mocking Nonvirtual Methods ##
0117
0118 Google Mock can mock non-virtual functions to be used in what we call _hi-perf
0119 dependency injection_.
0120
0121 In this case, instead of sharing a common base class with the real
0122 class, your mock class will be _unrelated_ to the real class, but
0123 contain methods with the same signatures. The syntax for mocking
0124 non-virtual methods is the _same_ as mocking virtual methods:
0125
0126 ```
0127 // A simple packet stream class. None of its members is virtual.
0128 class ConcretePacketStream {
0129 public:
0130 void AppendPacket(Packet* new_packet);
0131 const Packet* GetPacket(size_t packet_number) const;
0132 size_t NumberOfPackets() const;
0133 ...
0134 };
0135
0136 // A mock packet stream class. It inherits from no other, but defines
0137 // GetPacket() and NumberOfPackets().
0138 class MockPacketStream {
0139 public:
0140 MOCK_CONST_METHOD1(GetPacket, const Packet*(size_t packet_number));
0141 MOCK_CONST_METHOD0(NumberOfPackets, size_t());
0142 ...
0143 };
0144 ```
0145
0146 Note that the mock class doesn't define `AppendPacket()`, unlike the
0147 real class. That's fine as long as the test doesn't need to call it.
0148
0149 Next, you need a way to say that you want to use
0150 `ConcretePacketStream` in production code, and use `MockPacketStream`
0151 in tests. Since the functions are not virtual and the two classes are
0152 unrelated, you must specify your choice at _compile time_ (as opposed
0153 to run time).
0154
0155 One way to do it is to templatize your code that needs to use a packet
0156 stream. More specifically, you will give your code a template type
0157 argument for the type of the packet stream. In production, you will
0158 instantiate your template with `ConcretePacketStream` as the type
0159 argument. In tests, you will instantiate the same template with
0160 `MockPacketStream`. For example, you may write:
0161
0162 ```
0163 template <class PacketStream>
0164 void CreateConnection(PacketStream* stream) { ... }
0165
0166 template <class PacketStream>
0167 class PacketReader {
0168 public:
0169 void ReadPackets(PacketStream* stream, size_t packet_num);
0170 };
0171 ```
0172
0173 Then you can use `CreateConnection<ConcretePacketStream>()` and
0174 `PacketReader<ConcretePacketStream>` in production code, and use
0175 `CreateConnection<MockPacketStream>()` and
0176 `PacketReader<MockPacketStream>` in tests.
0177
0178 ```
0179 MockPacketStream mock_stream;
0180 EXPECT_CALL(mock_stream, ...)...;
0181 .. set more expectations on mock_stream ...
0182 PacketReader<MockPacketStream> reader(&mock_stream);
0183 ... exercise reader ...
0184 ```
0185
0186 ## Mocking Free Functions ##
0187
0188 It's possible to use Google Mock to mock a free function (i.e. a
0189 C-style function or a static method). You just need to rewrite your
0190 code to use an interface (abstract class).
0191
0192 Instead of calling a free function (say, `OpenFile`) directly,
0193 introduce an interface for it and have a concrete subclass that calls
0194 the free function:
0195
0196 ```
0197 class FileInterface {
0198 public:
0199 ...
0200 virtual bool Open(const char* path, const char* mode) = 0;
0201 };
0202
0203 class File : public FileInterface {
0204 public:
0205 ...
0206 virtual bool Open(const char* path, const char* mode) {
0207 return OpenFile(path, mode);
0208 }
0209 };
0210 ```
0211
0212 Your code should talk to `FileInterface` to open a file. Now it's
0213 easy to mock out the function.
0214
0215 This may seem much hassle, but in practice you often have multiple
0216 related functions that you can put in the same interface, so the
0217 per-function syntactic overhead will be much lower.
0218
0219 If you are concerned about the performance overhead incurred by
0220 virtual functions, and profiling confirms your concern, you can
0221 combine this with the recipe for [mocking non-virtual methods](#Mocking_Nonvirtual_Methods.md).
0222
0223 ## Nice Mocks and Strict Mocks ##
0224
0225 If a mock method has no `EXPECT_CALL` spec but is called, Google Mock
0226 will print a warning about the "uninteresting call". The rationale is:
0227
0228 * New methods may be added to an interface after a test is written. We shouldn't fail a test just because a method it doesn't know about is called.
0229 * However, this may also mean there's a bug in the test, so Google Mock shouldn't be silent either. If the user believes these calls are harmless, he can add an `EXPECT_CALL()` to suppress the warning.
0230
0231 However, sometimes you may want to suppress all "uninteresting call"
0232 warnings, while sometimes you may want the opposite, i.e. to treat all
0233 of them as errors. Google Mock lets you make the decision on a
0234 per-mock-object basis.
0235
0236 Suppose your test uses a mock class `MockFoo`:
0237
0238 ```
0239 TEST(...) {
0240 MockFoo mock_foo;
0241 EXPECT_CALL(mock_foo, DoThis());
0242 ... code that uses mock_foo ...
0243 }
0244 ```
0245
0246 If a method of `mock_foo` other than `DoThis()` is called, it will be
0247 reported by Google Mock as a warning. However, if you rewrite your
0248 test to use `NiceMock<MockFoo>` instead, the warning will be gone,
0249 resulting in a cleaner test output:
0250
0251 ```
0252 using ::testing::NiceMock;
0253
0254 TEST(...) {
0255 NiceMock<MockFoo> mock_foo;
0256 EXPECT_CALL(mock_foo, DoThis());
0257 ... code that uses mock_foo ...
0258 }
0259 ```
0260
0261 `NiceMock<MockFoo>` is a subclass of `MockFoo`, so it can be used
0262 wherever `MockFoo` is accepted.
0263
0264 It also works if `MockFoo`'s constructor takes some arguments, as
0265 `NiceMock<MockFoo>` "inherits" `MockFoo`'s constructors:
0266
0267 ```
0268 using ::testing::NiceMock;
0269
0270 TEST(...) {
0271 NiceMock<MockFoo> mock_foo(5, "hi"); // Calls MockFoo(5, "hi").
0272 EXPECT_CALL(mock_foo, DoThis());
0273 ... code that uses mock_foo ...
0274 }
0275 ```
0276
0277 The usage of `StrictMock` is similar, except that it makes all
0278 uninteresting calls failures:
0279
0280 ```
0281 using ::testing::StrictMock;
0282
0283 TEST(...) {
0284 StrictMock<MockFoo> mock_foo;
0285 EXPECT_CALL(mock_foo, DoThis());
0286 ... code that uses mock_foo ...
0287
0288 // The test will fail if a method of mock_foo other than DoThis()
0289 // is called.
0290 }
0291 ```
0292
0293 There are some caveats though (I don't like them just as much as the
0294 next guy, but sadly they are side effects of C++'s limitations):
0295
0296 1. `NiceMock<MockFoo>` and `StrictMock<MockFoo>` only work for mock methods defined using the `MOCK_METHOD*` family of macros **directly** in the `MockFoo` class. If a mock method is defined in a **base class** of `MockFoo`, the "nice" or "strict" modifier may not affect it, depending on the compiler. In particular, nesting `NiceMock` and `StrictMock` (e.g. `NiceMock<StrictMock<MockFoo> >`) is **not** supported.
0297 1. The constructors of the base mock (`MockFoo`) cannot have arguments passed by non-const reference, which happens to be banned by the [Google C++ style guide](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml).
0298 1. During the constructor or destructor of `MockFoo`, the mock object is _not_ nice or strict. This may cause surprises if the constructor or destructor calls a mock method on `this` object. (This behavior, however, is consistent with C++'s general rule: if a constructor or destructor calls a virtual method of `this` object, that method is treated as non-virtual. In other words, to the base class's constructor or destructor, `this` object behaves like an instance of the base class, not the derived class. This rule is required for safety. Otherwise a base constructor may use members of a derived class before they are initialized, or a base destructor may use members of a derived class after they have been destroyed.)
0299
0300 Finally, you should be **very cautious** when using this feature, as the
0301 decision you make applies to **all** future changes to the mock
0302 class. If an important change is made in the interface you are mocking
0303 (and thus in the mock class), it could break your tests (if you use
0304 `StrictMock`) or let bugs pass through without a warning (if you use
0305 `NiceMock`). Therefore, try to specify the mock's behavior using
0306 explicit `EXPECT_CALL` first, and only turn to `NiceMock` or
0307 `StrictMock` as the last resort.
0308
0309 ## Simplifying the Interface without Breaking Existing Code ##
0310
0311 Sometimes a method has a long list of arguments that is mostly
0312 uninteresting. For example,
0313
0314 ```
0315 class LogSink {
0316 public:
0317 ...
0318 virtual void send(LogSeverity severity, const char* full_filename,
0319 const char* base_filename, int line,
0320 const struct tm* tm_time,
0321 const char* message, size_t message_len) = 0;
0322 };
0323 ```
0324
0325 This method's argument list is lengthy and hard to work with (let's
0326 say that the `message` argument is not even 0-terminated). If we mock
0327 it as is, using the mock will be awkward. If, however, we try to
0328 simplify this interface, we'll need to fix all clients depending on
0329 it, which is often infeasible.
0330
0331 The trick is to re-dispatch the method in the mock class:
0332
0333 ```
0334 class ScopedMockLog : public LogSink {
0335 public:
0336 ...
0337 virtual void send(LogSeverity severity, const char* full_filename,
0338 const char* base_filename, int line, const tm* tm_time,
0339 const char* message, size_t message_len) {
0340 // We are only interested in the log severity, full file name, and
0341 // log message.
0342 Log(severity, full_filename, std::string(message, message_len));
0343 }
0344
0345 // Implements the mock method:
0346 //
0347 // void Log(LogSeverity severity,
0348 // const string& file_path,
0349 // const string& message);
0350 MOCK_METHOD3(Log, void(LogSeverity severity, const string& file_path,
0351 const string& message));
0352 };
0353 ```
0354
0355 By defining a new mock method with a trimmed argument list, we make
0356 the mock class much more user-friendly.
0357
0358 ## Alternative to Mocking Concrete Classes ##
0359
0360 Often you may find yourself using classes that don't implement
0361 interfaces. In order to test your code that uses such a class (let's
0362 call it `Concrete`), you may be tempted to make the methods of
0363 `Concrete` virtual and then mock it.
0364
0365 Try not to do that.
0366
0367 Making a non-virtual function virtual is a big decision. It creates an
0368 extension point where subclasses can tweak your class' behavior. This
0369 weakens your control on the class because now it's harder to maintain
0370 the class' invariants. You should make a function virtual only when
0371 there is a valid reason for a subclass to override it.
0372
0373 Mocking concrete classes directly is problematic as it creates a tight
0374 coupling between the class and the tests - any small change in the
0375 class may invalidate your tests and make test maintenance a pain.
0376
0377 To avoid such problems, many programmers have been practicing "coding
0378 to interfaces": instead of talking to the `Concrete` class, your code
0379 would define an interface and talk to it. Then you implement that
0380 interface as an adaptor on top of `Concrete`. In tests, you can easily
0381 mock that interface to observe how your code is doing.
0382
0383 This technique incurs some overhead:
0384
0385 * You pay the cost of virtual function calls (usually not a problem).
0386 * There is more abstraction for the programmers to learn.
0387
0388 However, it can also bring significant benefits in addition to better
0389 testability:
0390
0391 * `Concrete`'s API may not fit your problem domain very well, as you may not be the only client it tries to serve. By designing your own interface, you have a chance to tailor it to your need - you may add higher-level functionalities, rename stuff, etc instead of just trimming the class. This allows you to write your code (user of the interface) in a more natural way, which means it will be more readable, more maintainable, and you'll be more productive.
0392 * If `Concrete`'s implementation ever has to change, you don't have to rewrite everywhere it is used. Instead, you can absorb the change in your implementation of the interface, and your other code and tests will be insulated from this change.
0393
0394 Some people worry that if everyone is practicing this technique, they
0395 will end up writing lots of redundant code. This concern is totally
0396 understandable. However, there are two reasons why it may not be the
0397 case:
0398
0399 * Different projects may need to use `Concrete` in different ways, so the best interfaces for them will be different. Therefore, each of them will have its own domain-specific interface on top of `Concrete`, and they will not be the same code.
0400 * If enough projects want to use the same interface, they can always share it, just like they have been sharing `Concrete`. You can check in the interface and the adaptor somewhere near `Concrete` (perhaps in a `contrib` sub-directory) and let many projects use it.
0401
0402 You need to weigh the pros and cons carefully for your particular
0403 problem, but I'd like to assure you that the Java community has been
0404 practicing this for a long time and it's a proven effective technique
0405 applicable in a wide variety of situations. :-)
0406
0407 ## Delegating Calls to a Fake ##
0408
0409 Some times you have a non-trivial fake implementation of an
0410 interface. For example:
0411
0412 ```
0413 class Foo {
0414 public:
0415 virtual ~Foo() {}
0416 virtual char DoThis(int n) = 0;
0417 virtual void DoThat(const char* s, int* p) = 0;
0418 };
0419
0420 class FakeFoo : public Foo {
0421 public:
0422 virtual char DoThis(int n) {
0423 return (n > 0) ? '+' :
0424 (n < 0) ? '-' : '0';
0425 }
0426
0427 virtual void DoThat(const char* s, int* p) {
0428 *p = strlen(s);
0429 }
0430 };
0431 ```
0432
0433 Now you want to mock this interface such that you can set expectations
0434 on it. However, you also want to use `FakeFoo` for the default
0435 behavior, as duplicating it in the mock object is, well, a lot of
0436 work.
0437
0438 When you define the mock class using Google Mock, you can have it
0439 delegate its default action to a fake class you already have, using
0440 this pattern:
0441
0442 ```
0443 using ::testing::_;
0444 using ::testing::Invoke;
0445
0446 class MockFoo : public Foo {
0447 public:
0448 // Normal mock method definitions using Google Mock.
0449 MOCK_METHOD1(DoThis, char(int n));
0450 MOCK_METHOD2(DoThat, void(const char* s, int* p));
0451
0452 // Delegates the default actions of the methods to a FakeFoo object.
0453 // This must be called *before* the custom ON_CALL() statements.
0454 void DelegateToFake() {
0455 ON_CALL(*this, DoThis(_))
0456 .WillByDefault(Invoke(&fake_, &FakeFoo::DoThis));
0457 ON_CALL(*this, DoThat(_, _))
0458 .WillByDefault(Invoke(&fake_, &FakeFoo::DoThat));
0459 }
0460 private:
0461 FakeFoo fake_; // Keeps an instance of the fake in the mock.
0462 };
0463 ```
0464
0465 With that, you can use `MockFoo` in your tests as usual. Just remember
0466 that if you don't explicitly set an action in an `ON_CALL()` or
0467 `EXPECT_CALL()`, the fake will be called upon to do it:
0468
0469 ```
0470 using ::testing::_;
0471
0472 TEST(AbcTest, Xyz) {
0473 MockFoo foo;
0474 foo.DelegateToFake(); // Enables the fake for delegation.
0475
0476 // Put your ON_CALL(foo, ...)s here, if any.
0477
0478 // No action specified, meaning to use the default action.
0479 EXPECT_CALL(foo, DoThis(5));
0480 EXPECT_CALL(foo, DoThat(_, _));
0481
0482 int n = 0;
0483 EXPECT_EQ('+', foo.DoThis(5)); // FakeFoo::DoThis() is invoked.
0484 foo.DoThat("Hi", &n); // FakeFoo::DoThat() is invoked.
0485 EXPECT_EQ(2, n);
0486 }
0487 ```
0488
0489 **Some tips:**
0490
0491 * If you want, you can still override the default action by providing your own `ON_CALL()` or using `.WillOnce()` / `.WillRepeatedly()` in `EXPECT_CALL()`.
0492 * In `DelegateToFake()`, you only need to delegate the methods whose fake implementation you intend to use.
0493 * The general technique discussed here works for overloaded methods, but you'll need to tell the compiler which version you mean. To disambiguate a mock function (the one you specify inside the parentheses of `ON_CALL()`), see the "Selecting Between Overloaded Functions" section on this page; to disambiguate a fake function (the one you place inside `Invoke()`), use a `static_cast` to specify the function's type.
0494 * Having to mix a mock and a fake is often a sign of something gone wrong. Perhaps you haven't got used to the interaction-based way of testing yet. Or perhaps your interface is taking on too many roles and should be split up. Therefore, **don't abuse this**. We would only recommend to do it as an intermediate step when you are refactoring your code.
0495
0496 Regarding the tip on mixing a mock and a fake, here's an example on
0497 why it may be a bad sign: Suppose you have a class `System` for
0498 low-level system operations. In particular, it does file and I/O
0499 operations. And suppose you want to test how your code uses `System`
0500 to do I/O, and you just want the file operations to work normally. If
0501 you mock out the entire `System` class, you'll have to provide a fake
0502 implementation for the file operation part, which suggests that
0503 `System` is taking on too many roles.
0504
0505 Instead, you can define a `FileOps` interface and an `IOOps` interface
0506 and split `System`'s functionalities into the two. Then you can mock
0507 `IOOps` without mocking `FileOps`.
0508
0509 ## Delegating Calls to a Real Object ##
0510
0511 When using testing doubles (mocks, fakes, stubs, and etc), sometimes
0512 their behaviors will differ from those of the real objects. This
0513 difference could be either intentional (as in simulating an error such
0514 that you can test the error handling code) or unintentional. If your
0515 mocks have different behaviors than the real objects by mistake, you
0516 could end up with code that passes the tests but fails in production.
0517
0518 You can use the _delegating-to-real_ technique to ensure that your
0519 mock has the same behavior as the real object while retaining the
0520 ability to validate calls. This technique is very similar to the
0521 delegating-to-fake technique, the difference being that we use a real
0522 object instead of a fake. Here's an example:
0523
0524 ```
0525 using ::testing::_;
0526 using ::testing::AtLeast;
0527 using ::testing::Invoke;
0528
0529 class MockFoo : public Foo {
0530 public:
0531 MockFoo() {
0532 // By default, all calls are delegated to the real object.
0533 ON_CALL(*this, DoThis())
0534 .WillByDefault(Invoke(&real_, &Foo::DoThis));
0535 ON_CALL(*this, DoThat(_))
0536 .WillByDefault(Invoke(&real_, &Foo::DoThat));
0537 ...
0538 }
0539 MOCK_METHOD0(DoThis, ...);
0540 MOCK_METHOD1(DoThat, ...);
0541 ...
0542 private:
0543 Foo real_;
0544 };
0545 ...
0546
0547 MockFoo mock;
0548
0549 EXPECT_CALL(mock, DoThis())
0550 .Times(3);
0551 EXPECT_CALL(mock, DoThat("Hi"))
0552 .Times(AtLeast(1));
0553 ... use mock in test ...
0554 ```
0555
0556 With this, Google Mock will verify that your code made the right calls
0557 (with the right arguments, in the right order, called the right number
0558 of times, etc), and a real object will answer the calls (so the
0559 behavior will be the same as in production). This gives you the best
0560 of both worlds.
0561
0562 ## Delegating Calls to a Parent Class ##
0563
0564 Ideally, you should code to interfaces, whose methods are all pure
0565 virtual. In reality, sometimes you do need to mock a virtual method
0566 that is not pure (i.e, it already has an implementation). For example:
0567
0568 ```
0569 class Foo {
0570 public:
0571 virtual ~Foo();
0572
0573 virtual void Pure(int n) = 0;
0574 virtual int Concrete(const char* str) { ... }
0575 };
0576
0577 class MockFoo : public Foo {
0578 public:
0579 // Mocking a pure method.
0580 MOCK_METHOD1(Pure, void(int n));
0581 // Mocking a concrete method. Foo::Concrete() is shadowed.
0582 MOCK_METHOD1(Concrete, int(const char* str));
0583 };
0584 ```
0585
0586 Sometimes you may want to call `Foo::Concrete()` instead of
0587 `MockFoo::Concrete()`. Perhaps you want to do it as part of a stub
0588 action, or perhaps your test doesn't need to mock `Concrete()` at all
0589 (but it would be oh-so painful to have to define a new mock class
0590 whenever you don't need to mock one of its methods).
0591
0592 The trick is to leave a back door in your mock class for accessing the
0593 real methods in the base class:
0594
0595 ```
0596 class MockFoo : public Foo {
0597 public:
0598 // Mocking a pure method.
0599 MOCK_METHOD1(Pure, void(int n));
0600 // Mocking a concrete method. Foo::Concrete() is shadowed.
0601 MOCK_METHOD1(Concrete, int(const char* str));
0602
0603 // Use this to call Concrete() defined in Foo.
0604 int FooConcrete(const char* str) { return Foo::Concrete(str); }
0605 };
0606 ```
0607
0608 Now, you can call `Foo::Concrete()` inside an action by:
0609
0610 ```
0611 using ::testing::_;
0612 using ::testing::Invoke;
0613 ...
0614 EXPECT_CALL(foo, Concrete(_))
0615 .WillOnce(Invoke(&foo, &MockFoo::FooConcrete));
0616 ```
0617
0618 or tell the mock object that you don't want to mock `Concrete()`:
0619
0620 ```
0621 using ::testing::Invoke;
0622 ...
0623 ON_CALL(foo, Concrete(_))
0624 .WillByDefault(Invoke(&foo, &MockFoo::FooConcrete));
0625 ```
0626
0627 (Why don't we just write `Invoke(&foo, &Foo::Concrete)`? If you do
0628 that, `MockFoo::Concrete()` will be called (and cause an infinite
0629 recursion) since `Foo::Concrete()` is virtual. That's just how C++
0630 works.)
0631
0632 # Using Matchers #
0633
0634 ## Matching Argument Values Exactly ##
0635
0636 You can specify exactly which arguments a mock method is expecting:
0637
0638 ```
0639 using ::testing::Return;
0640 ...
0641 EXPECT_CALL(foo, DoThis(5))
0642 .WillOnce(Return('a'));
0643 EXPECT_CALL(foo, DoThat("Hello", bar));
0644 ```
0645
0646 ## Using Simple Matchers ##
0647
0648 You can use matchers to match arguments that have a certain property:
0649
0650 ```
0651 using ::testing::Ge;
0652 using ::testing::NotNull;
0653 using ::testing::Return;
0654 ...
0655 EXPECT_CALL(foo, DoThis(Ge(5))) // The argument must be >= 5.
0656 .WillOnce(Return('a'));
0657 EXPECT_CALL(foo, DoThat("Hello", NotNull()));
0658 // The second argument must not be NULL.
0659 ```
0660
0661 A frequently used matcher is `_`, which matches anything:
0662
0663 ```
0664 using ::testing::_;
0665 using ::testing::NotNull;
0666 ...
0667 EXPECT_CALL(foo, DoThat(_, NotNull()));
0668 ```
0669
0670 ## Combining Matchers ##
0671
0672 You can build complex matchers from existing ones using `AllOf()`,
0673 `AnyOf()`, and `Not()`:
0674
0675 ```
0676 using ::testing::AllOf;
0677 using ::testing::Gt;
0678 using ::testing::HasSubstr;
0679 using ::testing::Ne;
0680 using ::testing::Not;
0681 ...
0682 // The argument must be > 5 and != 10.
0683 EXPECT_CALL(foo, DoThis(AllOf(Gt(5),
0684 Ne(10))));
0685
0686 // The first argument must not contain sub-string "blah".
0687 EXPECT_CALL(foo, DoThat(Not(HasSubstr("blah")),
0688 NULL));
0689 ```
0690
0691 ## Casting Matchers ##
0692
0693 Google Mock matchers are statically typed, meaning that the compiler
0694 can catch your mistake if you use a matcher of the wrong type (for
0695 example, if you use `Eq(5)` to match a `string` argument). Good for
0696 you!
0697
0698 Sometimes, however, you know what you're doing and want the compiler
0699 to give you some slack. One example is that you have a matcher for
0700 `long` and the argument you want to match is `int`. While the two
0701 types aren't exactly the same, there is nothing really wrong with
0702 using a `Matcher<long>` to match an `int` - after all, we can first
0703 convert the `int` argument to a `long` before giving it to the
0704 matcher.
0705
0706 To support this need, Google Mock gives you the
0707 `SafeMatcherCast<T>(m)` function. It casts a matcher `m` to type
0708 `Matcher<T>`. To ensure safety, Google Mock checks that (let `U` be the
0709 type `m` accepts):
0710
0711 1. Type `T` can be implicitly cast to type `U`;
0712 1. When both `T` and `U` are built-in arithmetic types (`bool`, integers, and floating-point numbers), the conversion from `T` to `U` is not lossy (in other words, any value representable by `T` can also be represented by `U`); and
0713 1. When `U` is a reference, `T` must also be a reference (as the underlying matcher may be interested in the address of the `U` value).
0714
0715 The code won't compile if any of these conditions isn't met.
0716
0717 Here's one example:
0718
0719 ```
0720 using ::testing::SafeMatcherCast;
0721
0722 // A base class and a child class.
0723 class Base { ... };
0724 class Derived : public Base { ... };
0725
0726 class MockFoo : public Foo {
0727 public:
0728 MOCK_METHOD1(DoThis, void(Derived* derived));
0729 };
0730 ...
0731
0732 MockFoo foo;
0733 // m is a Matcher<Base*> we got from somewhere.
0734 EXPECT_CALL(foo, DoThis(SafeMatcherCast<Derived*>(m)));
0735 ```
0736
0737 If you find `SafeMatcherCast<T>(m)` too limiting, you can use a similar
0738 function `MatcherCast<T>(m)`. The difference is that `MatcherCast` works
0739 as long as you can `static_cast` type `T` to type `U`.
0740
0741 `MatcherCast` essentially lets you bypass C++'s type system
0742 (`static_cast` isn't always safe as it could throw away information,
0743 for example), so be careful not to misuse/abuse it.
0744
0745 ## Selecting Between Overloaded Functions ##
0746
0747 If you expect an overloaded function to be called, the compiler may
0748 need some help on which overloaded version it is.
0749
0750 To disambiguate functions overloaded on the const-ness of this object,
0751 use the `Const()` argument wrapper.
0752
0753 ```
0754 using ::testing::ReturnRef;
0755
0756 class MockFoo : public Foo {
0757 ...
0758 MOCK_METHOD0(GetBar, Bar&());
0759 MOCK_CONST_METHOD0(GetBar, const Bar&());
0760 };
0761 ...
0762
0763 MockFoo foo;
0764 Bar bar1, bar2;
0765 EXPECT_CALL(foo, GetBar()) // The non-const GetBar().
0766 .WillOnce(ReturnRef(bar1));
0767 EXPECT_CALL(Const(foo), GetBar()) // The const GetBar().
0768 .WillOnce(ReturnRef(bar2));
0769 ```
0770
0771 (`Const()` is defined by Google Mock and returns a `const` reference
0772 to its argument.)
0773
0774 To disambiguate overloaded functions with the same number of arguments
0775 but different argument types, you may need to specify the exact type
0776 of a matcher, either by wrapping your matcher in `Matcher<type>()`, or
0777 using a matcher whose type is fixed (`TypedEq<type>`, `An<type>()`,
0778 etc):
0779
0780 ```
0781 using ::testing::An;
0782 using ::testing::Lt;
0783 using ::testing::Matcher;
0784 using ::testing::TypedEq;
0785
0786 class MockPrinter : public Printer {
0787 public:
0788 MOCK_METHOD1(Print, void(int n));
0789 MOCK_METHOD1(Print, void(char c));
0790 };
0791
0792 TEST(PrinterTest, Print) {
0793 MockPrinter printer;
0794
0795 EXPECT_CALL(printer, Print(An<int>())); // void Print(int);
0796 EXPECT_CALL(printer, Print(Matcher<int>(Lt(5)))); // void Print(int);
0797 EXPECT_CALL(printer, Print(TypedEq<char>('a'))); // void Print(char);
0798
0799 printer.Print(3);
0800 printer.Print(6);
0801 printer.Print('a');
0802 }
0803 ```
0804
0805 ## Performing Different Actions Based on the Arguments ##
0806
0807 When a mock method is called, the _last_ matching expectation that's
0808 still active will be selected (think "newer overrides older"). So, you
0809 can make a method do different things depending on its argument values
0810 like this:
0811
0812 ```
0813 using ::testing::_;
0814 using ::testing::Lt;
0815 using ::testing::Return;
0816 ...
0817 // The default case.
0818 EXPECT_CALL(foo, DoThis(_))
0819 .WillRepeatedly(Return('b'));
0820
0821 // The more specific case.
0822 EXPECT_CALL(foo, DoThis(Lt(5)))
0823 .WillRepeatedly(Return('a'));
0824 ```
0825
0826 Now, if `foo.DoThis()` is called with a value less than 5, `'a'` will
0827 be returned; otherwise `'b'` will be returned.
0828
0829 ## Matching Multiple Arguments as a Whole ##
0830
0831 Sometimes it's not enough to match the arguments individually. For
0832 example, we may want to say that the first argument must be less than
0833 the second argument. The `With()` clause allows us to match
0834 all arguments of a mock function as a whole. For example,
0835
0836 ```
0837 using ::testing::_;
0838 using ::testing::Lt;
0839 using ::testing::Ne;
0840 ...
0841 EXPECT_CALL(foo, InRange(Ne(0), _))
0842 .With(Lt());
0843 ```
0844
0845 says that the first argument of `InRange()` must not be 0, and must be
0846 less than the second argument.
0847
0848 The expression inside `With()` must be a matcher of type
0849 `Matcher<tr1::tuple<A1, ..., An> >`, where `A1`, ..., `An` are the
0850 types of the function arguments.
0851
0852 You can also write `AllArgs(m)` instead of `m` inside `.With()`. The
0853 two forms are equivalent, but `.With(AllArgs(Lt()))` is more readable
0854 than `.With(Lt())`.
0855
0856 You can use `Args<k1, ..., kn>(m)` to match the `n` selected arguments
0857 (as a tuple) against `m`. For example,
0858
0859 ```
0860 using ::testing::_;
0861 using ::testing::AllOf;
0862 using ::testing::Args;
0863 using ::testing::Lt;
0864 ...
0865 EXPECT_CALL(foo, Blah(_, _, _))
0866 .With(AllOf(Args<0, 1>(Lt()), Args<1, 2>(Lt())));
0867 ```
0868
0869 says that `Blah()` will be called with arguments `x`, `y`, and `z` where
0870 `x < y < z`.
0871
0872 As a convenience and example, Google Mock provides some matchers for
0873 2-tuples, including the `Lt()` matcher above. See the [CheatSheet](V1_6_CheatSheet.md) for
0874 the complete list.
0875
0876 Note that if you want to pass the arguments to a predicate of your own
0877 (e.g. `.With(Args<0, 1>(Truly(&MyPredicate)))`), that predicate MUST be
0878 written to take a `tr1::tuple` as its argument; Google Mock will pass the `n`
0879 selected arguments as _one_ single tuple to the predicate.
0880
0881 ## Using Matchers as Predicates ##
0882
0883 Have you noticed that a matcher is just a fancy predicate that also
0884 knows how to describe itself? Many existing algorithms take predicates
0885 as arguments (e.g. those defined in STL's `<algorithm>` header), and
0886 it would be a shame if Google Mock matchers are not allowed to
0887 participate.
0888
0889 Luckily, you can use a matcher where a unary predicate functor is
0890 expected by wrapping it inside the `Matches()` function. For example,
0891
0892 ```
0893 #include <algorithm>
0894 #include <vector>
0895
0896 std::vector<int> v;
0897 ...
0898 // How many elements in v are >= 10?
0899 const int count = count_if(v.begin(), v.end(), Matches(Ge(10)));
0900 ```
0901
0902 Since you can build complex matchers from simpler ones easily using
0903 Google Mock, this gives you a way to conveniently construct composite
0904 predicates (doing the same using STL's `<functional>` header is just
0905 painful). For example, here's a predicate that's satisfied by any
0906 number that is >= 0, <= 100, and != 50:
0907
0908 ```
0909 Matches(AllOf(Ge(0), Le(100), Ne(50)))
0910 ```
0911
0912 ## Using Matchers in Google Test Assertions ##
0913
0914 Since matchers are basically predicates that also know how to describe
0915 themselves, there is a way to take advantage of them in
0916 [Google Test](http://code.google.com/p/googletest/) assertions. It's
0917 called `ASSERT_THAT` and `EXPECT_THAT`:
0918
0919 ```
0920 ASSERT_THAT(value, matcher); // Asserts that value matches matcher.
0921 EXPECT_THAT(value, matcher); // The non-fatal version.
0922 ```
0923
0924 For example, in a Google Test test you can write:
0925
0926 ```
0927 #include "gmock/gmock.h"
0928
0929 using ::testing::AllOf;
0930 using ::testing::Ge;
0931 using ::testing::Le;
0932 using ::testing::MatchesRegex;
0933 using ::testing::StartsWith;
0934 ...
0935
0936 EXPECT_THAT(Foo(), StartsWith("Hello"));
0937 EXPECT_THAT(Bar(), MatchesRegex("Line \\d+"));
0938 ASSERT_THAT(Baz(), AllOf(Ge(5), Le(10)));
0939 ```
0940
0941 which (as you can probably guess) executes `Foo()`, `Bar()`, and
0942 `Baz()`, and verifies that:
0943
0944 * `Foo()` returns a string that starts with `"Hello"`.
0945 * `Bar()` returns a string that matches regular expression `"Line \\d+"`.
0946 * `Baz()` returns a number in the range [5, 10].
0947
0948 The nice thing about these macros is that _they read like
0949 English_. They generate informative messages too. For example, if the
0950 first `EXPECT_THAT()` above fails, the message will be something like:
0951
0952 ```
0953 Value of: Foo()
0954 Actual: "Hi, world!"
0955 Expected: starts with "Hello"
0956 ```
0957
0958 **Credit:** The idea of `(ASSERT|EXPECT)_THAT` was stolen from the
0959 [Hamcrest](http://code.google.com/p/hamcrest/) project, which adds
0960 `assertThat()` to JUnit.
0961
0962 ## Using Predicates as Matchers ##
0963
0964 Google Mock provides a built-in set of matchers. In case you find them
0965 lacking, you can use an arbitray unary predicate function or functor
0966 as a matcher - as long as the predicate accepts a value of the type
0967 you want. You do this by wrapping the predicate inside the `Truly()`
0968 function, for example:
0969
0970 ```
0971 using ::testing::Truly;
0972
0973 int IsEven(int n) { return (n % 2) == 0 ? 1 : 0; }
0974 ...
0975
0976 // Bar() must be called with an even number.
0977 EXPECT_CALL(foo, Bar(Truly(IsEven)));
0978 ```
0979
0980 Note that the predicate function / functor doesn't have to return
0981 `bool`. It works as long as the return value can be used as the
0982 condition in statement `if (condition) ...`.
0983
0984 ## Matching Arguments that Are Not Copyable ##
0985
0986 When you do an `EXPECT_CALL(mock_obj, Foo(bar))`, Google Mock saves
0987 away a copy of `bar`. When `Foo()` is called later, Google Mock
0988 compares the argument to `Foo()` with the saved copy of `bar`. This
0989 way, you don't need to worry about `bar` being modified or destroyed
0990 after the `EXPECT_CALL()` is executed. The same is true when you use
0991 matchers like `Eq(bar)`, `Le(bar)`, and so on.
0992
0993 But what if `bar` cannot be copied (i.e. has no copy constructor)? You
0994 could define your own matcher function and use it with `Truly()`, as
0995 the previous couple of recipes have shown. Or, you may be able to get
0996 away from it if you can guarantee that `bar` won't be changed after
0997 the `EXPECT_CALL()` is executed. Just tell Google Mock that it should
0998 save a reference to `bar`, instead of a copy of it. Here's how:
0999
1000 ```
1001 using ::testing::Eq;
1002 using ::testing::ByRef;
1003 using ::testing::Lt;
1004 ...
1005 // Expects that Foo()'s argument == bar.
1006 EXPECT_CALL(mock_obj, Foo(Eq(ByRef(bar))));
1007
1008 // Expects that Foo()'s argument < bar.
1009 EXPECT_CALL(mock_obj, Foo(Lt(ByRef(bar))));
1010 ```
1011
1012 Remember: if you do this, don't change `bar` after the
1013 `EXPECT_CALL()`, or the result is undefined.
1014
1015 ## Validating a Member of an Object ##
1016
1017 Often a mock function takes a reference to object as an argument. When
1018 matching the argument, you may not want to compare the entire object
1019 against a fixed object, as that may be over-specification. Instead,
1020 you may need to validate a certain member variable or the result of a
1021 certain getter method of the object. You can do this with `Field()`
1022 and `Property()`. More specifically,
1023
1024 ```
1025 Field(&Foo::bar, m)
1026 ```
1027
1028 is a matcher that matches a `Foo` object whose `bar` member variable
1029 satisfies matcher `m`.
1030
1031 ```
1032 Property(&Foo::baz, m)
1033 ```
1034
1035 is a matcher that matches a `Foo` object whose `baz()` method returns
1036 a value that satisfies matcher `m`.
1037
1038 For example:
1039
1040 > | `Field(&Foo::number, Ge(3))` | Matches `x` where `x.number >= 3`. |
1041 |:-----------------------------|:-----------------------------------|
1042 > | `Property(&Foo::name, StartsWith("John "))` | Matches `x` where `x.name()` starts with `"John "`. |
1043
1044 Note that in `Property(&Foo::baz, ...)`, method `baz()` must take no
1045 argument and be declared as `const`.
1046
1047 BTW, `Field()` and `Property()` can also match plain pointers to
1048 objects. For instance,
1049
1050 ```
1051 Field(&Foo::number, Ge(3))
1052 ```
1053
1054 matches a plain pointer `p` where `p->number >= 3`. If `p` is `NULL`,
1055 the match will always fail regardless of the inner matcher.
1056
1057 What if you want to validate more than one members at the same time?
1058 Remember that there is `AllOf()`.
1059
1060 ## Validating the Value Pointed to by a Pointer Argument ##
1061
1062 C++ functions often take pointers as arguments. You can use matchers
1063 like `NULL`, `NotNull()`, and other comparison matchers to match a
1064 pointer, but what if you want to make sure the value _pointed to_ by
1065 the pointer, instead of the pointer itself, has a certain property?
1066 Well, you can use the `Pointee(m)` matcher.
1067
1068 `Pointee(m)` matches a pointer iff `m` matches the value the pointer
1069 points to. For example:
1070
1071 ```
1072 using ::testing::Ge;
1073 using ::testing::Pointee;
1074 ...
1075 EXPECT_CALL(foo, Bar(Pointee(Ge(3))));
1076 ```
1077
1078 expects `foo.Bar()` to be called with a pointer that points to a value
1079 greater than or equal to 3.
1080
1081 One nice thing about `Pointee()` is that it treats a `NULL` pointer as
1082 a match failure, so you can write `Pointee(m)` instead of
1083
1084 ```
1085 AllOf(NotNull(), Pointee(m))
1086 ```
1087
1088 without worrying that a `NULL` pointer will crash your test.
1089
1090 Also, did we tell you that `Pointee()` works with both raw pointers
1091 **and** smart pointers (`linked_ptr`, `shared_ptr`, `scoped_ptr`, and
1092 etc)?
1093
1094 What if you have a pointer to pointer? You guessed it - you can use
1095 nested `Pointee()` to probe deeper inside the value. For example,
1096 `Pointee(Pointee(Lt(3)))` matches a pointer that points to a pointer
1097 that points to a number less than 3 (what a mouthful...).
1098
1099 ## Testing a Certain Property of an Object ##
1100
1101 Sometimes you want to specify that an object argument has a certain
1102 property, but there is no existing matcher that does this. If you want
1103 good error messages, you should define a matcher. If you want to do it
1104 quick and dirty, you could get away with writing an ordinary function.
1105
1106 Let's say you have a mock function that takes an object of type `Foo`,
1107 which has an `int bar()` method and an `int baz()` method, and you
1108 want to constrain that the argument's `bar()` value plus its `baz()`
1109 value is a given number. Here's how you can define a matcher to do it:
1110
1111 ```
1112 using ::testing::MatcherInterface;
1113 using ::testing::MatchResultListener;
1114
1115 class BarPlusBazEqMatcher : public MatcherInterface<const Foo&> {
1116 public:
1117 explicit BarPlusBazEqMatcher(int expected_sum)
1118 : expected_sum_(expected_sum) {}
1119
1120 virtual bool MatchAndExplain(const Foo& foo,
1121 MatchResultListener* listener) const {
1122 return (foo.bar() + foo.baz()) == expected_sum_;
1123 }
1124
1125 virtual void DescribeTo(::std::ostream* os) const {
1126 *os << "bar() + baz() equals " << expected_sum_;
1127 }
1128
1129 virtual void DescribeNegationTo(::std::ostream* os) const {
1130 *os << "bar() + baz() does not equal " << expected_sum_;
1131 }
1132 private:
1133 const int expected_sum_;
1134 };
1135
1136 inline Matcher<const Foo&> BarPlusBazEq(int expected_sum) {
1137 return MakeMatcher(new BarPlusBazEqMatcher(expected_sum));
1138 }
1139
1140 ...
1141
1142 EXPECT_CALL(..., DoThis(BarPlusBazEq(5)))...;
1143 ```
1144
1145 ## Matching Containers ##
1146
1147 Sometimes an STL container (e.g. list, vector, map, ...) is passed to
1148 a mock function and you may want to validate it. Since most STL
1149 containers support the `==` operator, you can write
1150 `Eq(expected_container)` or simply `expected_container` to match a
1151 container exactly.
1152
1153 Sometimes, though, you may want to be more flexible (for example, the
1154 first element must be an exact match, but the second element can be
1155 any positive number, and so on). Also, containers used in tests often
1156 have a small number of elements, and having to define the expected
1157 container out-of-line is a bit of a hassle.
1158
1159 You can use the `ElementsAre()` matcher in such cases:
1160
1161 ```
1162 using ::testing::_;
1163 using ::testing::ElementsAre;
1164 using ::testing::Gt;
1165 ...
1166
1167 MOCK_METHOD1(Foo, void(const vector<int>& numbers));
1168 ...
1169
1170 EXPECT_CALL(mock, Foo(ElementsAre(1, Gt(0), _, 5)));
1171 ```
1172
1173 The above matcher says that the container must have 4 elements, which
1174 must be 1, greater than 0, anything, and 5 respectively.
1175
1176 `ElementsAre()` is overloaded to take 0 to 10 arguments. If more are
1177 needed, you can place them in a C-style array and use
1178 `ElementsAreArray()` instead:
1179
1180 ```
1181 using ::testing::ElementsAreArray;
1182 ...
1183
1184 // ElementsAreArray accepts an array of element values.
1185 const int expected_vector1[] = { 1, 5, 2, 4, ... };
1186 EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector1)));
1187
1188 // Or, an array of element matchers.
1189 Matcher<int> expected_vector2 = { 1, Gt(2), _, 3, ... };
1190 EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector2)));
1191 ```
1192
1193 In case the array needs to be dynamically created (and therefore the
1194 array size cannot be inferred by the compiler), you can give
1195 `ElementsAreArray()` an additional argument to specify the array size:
1196
1197 ```
1198 using ::testing::ElementsAreArray;
1199 ...
1200 int* const expected_vector3 = new int[count];
1201 ... fill expected_vector3 with values ...
1202 EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector3, count)));
1203 ```
1204
1205 **Tips:**
1206
1207 * `ElementAre*()` works with _any_ container that implements the STL iterator concept (i.e. it has a `const_iterator` type and supports `begin()/end()`) and supports `size()`, not just the ones defined in STL. It will even work with container types yet to be written - as long as they follows the above pattern.
1208 * You can use nested `ElementAre*()` to match nested (multi-dimensional) containers.
1209 * If the container is passed by pointer instead of by reference, just write `Pointee(ElementsAre*(...))`.
1210 * The order of elements _matters_ for `ElementsAre*()`. Therefore don't use it with containers whose element order is undefined (e.g. `hash_map`).
1211
1212 ## Sharing Matchers ##
1213
1214 Under the hood, a Google Mock matcher object consists of a pointer to
1215 a ref-counted implementation object. Copying matchers is allowed and
1216 very efficient, as only the pointer is copied. When the last matcher
1217 that references the implementation object dies, the implementation
1218 object will be deleted.
1219
1220 Therefore, if you have some complex matcher that you want to use again
1221 and again, there is no need to build it everytime. Just assign it to a
1222 matcher variable and use that variable repeatedly! For example,
1223
1224 ```
1225 Matcher<int> in_range = AllOf(Gt(5), Le(10));
1226 ... use in_range as a matcher in multiple EXPECT_CALLs ...
1227 ```
1228
1229 # Setting Expectations #
1230
1231 ## Ignoring Uninteresting Calls ##
1232
1233 If you are not interested in how a mock method is called, just don't
1234 say anything about it. In this case, if the method is ever called,
1235 Google Mock will perform its default action to allow the test program
1236 to continue. If you are not happy with the default action taken by
1237 Google Mock, you can override it using `DefaultValue<T>::Set()`
1238 (described later in this document) or `ON_CALL()`.
1239
1240 Please note that once you expressed interest in a particular mock
1241 method (via `EXPECT_CALL()`), all invocations to it must match some
1242 expectation. If this function is called but the arguments don't match
1243 any `EXPECT_CALL()` statement, it will be an error.
1244
1245 ## Disallowing Unexpected Calls ##
1246
1247 If a mock method shouldn't be called at all, explicitly say so:
1248
1249 ```
1250 using ::testing::_;
1251 ...
1252 EXPECT_CALL(foo, Bar(_))
1253 .Times(0);
1254 ```
1255
1256 If some calls to the method are allowed, but the rest are not, just
1257 list all the expected calls:
1258
1259 ```
1260 using ::testing::AnyNumber;
1261 using ::testing::Gt;
1262 ...
1263 EXPECT_CALL(foo, Bar(5));
1264 EXPECT_CALL(foo, Bar(Gt(10)))
1265 .Times(AnyNumber());
1266 ```
1267
1268 A call to `foo.Bar()` that doesn't match any of the `EXPECT_CALL()`
1269 statements will be an error.
1270
1271 ## Expecting Ordered Calls ##
1272
1273 Although an `EXPECT_CALL()` statement defined earlier takes precedence
1274 when Google Mock tries to match a function call with an expectation,
1275 by default calls don't have to happen in the order `EXPECT_CALL()`
1276 statements are written. For example, if the arguments match the
1277 matchers in the third `EXPECT_CALL()`, but not those in the first two,
1278 then the third expectation will be used.
1279
1280 If you would rather have all calls occur in the order of the
1281 expectations, put the `EXPECT_CALL()` statements in a block where you
1282 define a variable of type `InSequence`:
1283
1284 ```
1285 using ::testing::_;
1286 using ::testing::InSequence;
1287
1288 {
1289 InSequence s;
1290
1291 EXPECT_CALL(foo, DoThis(5));
1292 EXPECT_CALL(bar, DoThat(_))
1293 .Times(2);
1294 EXPECT_CALL(foo, DoThis(6));
1295 }
1296 ```
1297
1298 In this example, we expect a call to `foo.DoThis(5)`, followed by two
1299 calls to `bar.DoThat()` where the argument can be anything, which are
1300 in turn followed by a call to `foo.DoThis(6)`. If a call occurred
1301 out-of-order, Google Mock will report an error.
1302
1303 ## Expecting Partially Ordered Calls ##
1304
1305 Sometimes requiring everything to occur in a predetermined order can
1306 lead to brittle tests. For example, we may care about `A` occurring
1307 before both `B` and `C`, but aren't interested in the relative order
1308 of `B` and `C`. In this case, the test should reflect our real intent,
1309 instead of being overly constraining.
1310
1311 Google Mock allows you to impose an arbitrary DAG (directed acyclic
1312 graph) on the calls. One way to express the DAG is to use the
1313 [After](http://code.google.com/p/googlemock/wiki/V1_6_CheatSheet#The_After_Clause) clause of `EXPECT_CALL`.
1314
1315 Another way is via the `InSequence()` clause (not the same as the
1316 `InSequence` class), which we borrowed from jMock 2. It's less
1317 flexible than `After()`, but more convenient when you have long chains
1318 of sequential calls, as it doesn't require you to come up with
1319 different names for the expectations in the chains. Here's how it
1320 works:
1321
1322 If we view `EXPECT_CALL()` statements as nodes in a graph, and add an
1323 edge from node A to node B wherever A must occur before B, we can get
1324 a DAG. We use the term "sequence" to mean a directed path in this
1325 DAG. Now, if we decompose the DAG into sequences, we just need to know
1326 which sequences each `EXPECT_CALL()` belongs to in order to be able to
1327 reconstruct the orginal DAG.
1328
1329 So, to specify the partial order on the expectations we need to do two
1330 things: first to define some `Sequence` objects, and then for each
1331 `EXPECT_CALL()` say which `Sequence` objects it is part
1332 of. Expectations in the same sequence must occur in the order they are
1333 written. For example,
1334
1335 ```
1336 using ::testing::Sequence;
1337
1338 Sequence s1, s2;
1339
1340 EXPECT_CALL(foo, A())
1341 .InSequence(s1, s2);
1342 EXPECT_CALL(bar, B())
1343 .InSequence(s1);
1344 EXPECT_CALL(bar, C())
1345 .InSequence(s2);
1346 EXPECT_CALL(foo, D())
1347 .InSequence(s2);
1348 ```
1349
1350 specifies the following DAG (where `s1` is `A -> B`, and `s2` is `A ->
1351 C -> D`):
1352
1353 ```
1354 +---> B
1355 |
1356 A ---|
1357 |
1358 +---> C ---> D
1359 ```
1360
1361 This means that A must occur before B and C, and C must occur before
1362 D. There's no restriction about the order other than these.
1363
1364 ## Controlling When an Expectation Retires ##
1365
1366 When a mock method is called, Google Mock only consider expectations
1367 that are still active. An expectation is active when created, and
1368 becomes inactive (aka _retires_) when a call that has to occur later
1369 has occurred. For example, in
1370
1371 ```
1372 using ::testing::_;
1373 using ::testing::Sequence;
1374
1375 Sequence s1, s2;
1376
1377 EXPECT_CALL(log, Log(WARNING, _, "File too large.")) // #1
1378 .Times(AnyNumber())
1379 .InSequence(s1, s2);
1380 EXPECT_CALL(log, Log(WARNING, _, "Data set is empty.")) // #2
1381 .InSequence(s1);
1382 EXPECT_CALL(log, Log(WARNING, _, "User not found.")) // #3
1383 .InSequence(s2);
1384 ```
1385
1386 as soon as either #2 or #3 is matched, #1 will retire. If a warning
1387 `"File too large."` is logged after this, it will be an error.
1388
1389 Note that an expectation doesn't retire automatically when it's
1390 saturated. For example,
1391
1392 ```
1393 using ::testing::_;
1394 ...
1395 EXPECT_CALL(log, Log(WARNING, _, _)); // #1
1396 EXPECT_CALL(log, Log(WARNING, _, "File too large.")); // #2
1397 ```
1398
1399 says that there will be exactly one warning with the message `"File
1400 too large."`. If the second warning contains this message too, #2 will
1401 match again and result in an upper-bound-violated error.
1402
1403 If this is not what you want, you can ask an expectation to retire as
1404 soon as it becomes saturated:
1405
1406 ```
1407 using ::testing::_;
1408 ...
1409 EXPECT_CALL(log, Log(WARNING, _, _)); // #1
1410 EXPECT_CALL(log, Log(WARNING, _, "File too large.")) // #2
1411 .RetiresOnSaturation();
1412 ```
1413
1414 Here #2 can be used only once, so if you have two warnings with the
1415 message `"File too large."`, the first will match #2 and the second
1416 will match #1 - there will be no error.
1417
1418 # Using Actions #
1419
1420 ## Returning References from Mock Methods ##
1421
1422 If a mock function's return type is a reference, you need to use
1423 `ReturnRef()` instead of `Return()` to return a result:
1424
1425 ```
1426 using ::testing::ReturnRef;
1427
1428 class MockFoo : public Foo {
1429 public:
1430 MOCK_METHOD0(GetBar, Bar&());
1431 };
1432 ...
1433
1434 MockFoo foo;
1435 Bar bar;
1436 EXPECT_CALL(foo, GetBar())
1437 .WillOnce(ReturnRef(bar));
1438 ```
1439
1440 ## Returning Live Values from Mock Methods ##
1441
1442 The `Return(x)` action saves a copy of `x` when the action is
1443 _created_, and always returns the same value whenever it's
1444 executed. Sometimes you may want to instead return the _live_ value of
1445 `x` (i.e. its value at the time when the action is _executed_.).
1446
1447 If the mock function's return type is a reference, you can do it using
1448 `ReturnRef(x)`, as shown in the previous recipe ("Returning References
1449 from Mock Methods"). However, Google Mock doesn't let you use
1450 `ReturnRef()` in a mock function whose return type is not a reference,
1451 as doing that usually indicates a user error. So, what shall you do?
1452
1453 You may be tempted to try `ByRef()`:
1454
1455 ```
1456 using testing::ByRef;
1457 using testing::Return;
1458
1459 class MockFoo : public Foo {
1460 public:
1461 MOCK_METHOD0(GetValue, int());
1462 };
1463 ...
1464 int x = 0;
1465 MockFoo foo;
1466 EXPECT_CALL(foo, GetValue())
1467 .WillRepeatedly(Return(ByRef(x)));
1468 x = 42;
1469 EXPECT_EQ(42, foo.GetValue());
1470 ```
1471
1472 Unfortunately, it doesn't work here. The above code will fail with error:
1473
1474 ```
1475 Value of: foo.GetValue()
1476 Actual: 0
1477 Expected: 42
1478 ```
1479
1480 The reason is that `Return(value)` converts `value` to the actual
1481 return type of the mock function at the time when the action is
1482 _created_, not when it is _executed_. (This behavior was chosen for
1483 the action to be safe when `value` is a proxy object that references
1484 some temporary objects.) As a result, `ByRef(x)` is converted to an
1485 `int` value (instead of a `const int&`) when the expectation is set,
1486 and `Return(ByRef(x))` will always return 0.
1487
1488 `ReturnPointee(pointer)` was provided to solve this problem
1489 specifically. It returns the value pointed to by `pointer` at the time
1490 the action is _executed_:
1491
1492 ```
1493 using testing::ReturnPointee;
1494 ...
1495 int x = 0;
1496 MockFoo foo;
1497 EXPECT_CALL(foo, GetValue())
1498 .WillRepeatedly(ReturnPointee(&x)); // Note the & here.
1499 x = 42;
1500 EXPECT_EQ(42, foo.GetValue()); // This will succeed now.
1501 ```
1502
1503 ## Combining Actions ##
1504
1505 Want to do more than one thing when a function is called? That's
1506 fine. `DoAll()` allow you to do sequence of actions every time. Only
1507 the return value of the last action in the sequence will be used.
1508
1509 ```
1510 using ::testing::DoAll;
1511
1512 class MockFoo : public Foo {
1513 public:
1514 MOCK_METHOD1(Bar, bool(int n));
1515 };
1516 ...
1517
1518 EXPECT_CALL(foo, Bar(_))
1519 .WillOnce(DoAll(action_1,
1520 action_2,
1521 ...
1522 action_n));
1523 ```
1524
1525 ## Mocking Side Effects ##
1526
1527 Sometimes a method exhibits its effect not via returning a value but
1528 via side effects. For example, it may change some global state or
1529 modify an output argument. To mock side effects, in general you can
1530 define your own action by implementing `::testing::ActionInterface`.
1531
1532 If all you need to do is to change an output argument, the built-in
1533 `SetArgPointee()` action is convenient:
1534
1535 ```
1536 using ::testing::SetArgPointee;
1537
1538 class MockMutator : public Mutator {
1539 public:
1540 MOCK_METHOD2(Mutate, void(bool mutate, int* value));
1541 ...
1542 };
1543 ...
1544
1545 MockMutator mutator;
1546 EXPECT_CALL(mutator, Mutate(true, _))
1547 .WillOnce(SetArgPointee<1>(5));
1548 ```
1549
1550 In this example, when `mutator.Mutate()` is called, we will assign 5
1551 to the `int` variable pointed to by argument #1
1552 (0-based).
1553
1554 `SetArgPointee()` conveniently makes an internal copy of the
1555 value you pass to it, removing the need to keep the value in scope and
1556 alive. The implication however is that the value must have a copy
1557 constructor and assignment operator.
1558
1559 If the mock method also needs to return a value as well, you can chain
1560 `SetArgPointee()` with `Return()` using `DoAll()`:
1561
1562 ```
1563 using ::testing::_;
1564 using ::testing::Return;
1565 using ::testing::SetArgPointee;
1566
1567 class MockMutator : public Mutator {
1568 public:
1569 ...
1570 MOCK_METHOD1(MutateInt, bool(int* value));
1571 };
1572 ...
1573
1574 MockMutator mutator;
1575 EXPECT_CALL(mutator, MutateInt(_))
1576 .WillOnce(DoAll(SetArgPointee<0>(5),
1577 Return(true)));
1578 ```
1579
1580 If the output argument is an array, use the
1581 `SetArrayArgument<N>(first, last)` action instead. It copies the
1582 elements in source range `[first, last)` to the array pointed to by
1583 the `N`-th (0-based) argument:
1584
1585 ```
1586 using ::testing::NotNull;
1587 using ::testing::SetArrayArgument;
1588
1589 class MockArrayMutator : public ArrayMutator {
1590 public:
1591 MOCK_METHOD2(Mutate, void(int* values, int num_values));
1592 ...
1593 };
1594 ...
1595
1596 MockArrayMutator mutator;
1597 int values[5] = { 1, 2, 3, 4, 5 };
1598 EXPECT_CALL(mutator, Mutate(NotNull(), 5))
1599 .WillOnce(SetArrayArgument<0>(values, values + 5));
1600 ```
1601
1602 This also works when the argument is an output iterator:
1603
1604 ```
1605 using ::testing::_;
1606 using ::testing::SeArrayArgument;
1607
1608 class MockRolodex : public Rolodex {
1609 public:
1610 MOCK_METHOD1(GetNames, void(std::back_insert_iterator<vector<string> >));
1611 ...
1612 };
1613 ...
1614
1615 MockRolodex rolodex;
1616 vector<string> names;
1617 names.push_back("George");
1618 names.push_back("John");
1619 names.push_back("Thomas");
1620 EXPECT_CALL(rolodex, GetNames(_))
1621 .WillOnce(SetArrayArgument<0>(names.begin(), names.end()));
1622 ```
1623
1624 ## Changing a Mock Object's Behavior Based on the State ##
1625
1626 If you expect a call to change the behavior of a mock object, you can use `::testing::InSequence` to specify different behaviors before and after the call:
1627
1628 ```
1629 using ::testing::InSequence;
1630 using ::testing::Return;
1631
1632 ...
1633 {
1634 InSequence seq;
1635 EXPECT_CALL(my_mock, IsDirty())
1636 .WillRepeatedly(Return(true));
1637 EXPECT_CALL(my_mock, Flush());
1638 EXPECT_CALL(my_mock, IsDirty())
1639 .WillRepeatedly(Return(false));
1640 }
1641 my_mock.FlushIfDirty();
1642 ```
1643
1644 This makes `my_mock.IsDirty()` return `true` before `my_mock.Flush()` is called and return `false` afterwards.
1645
1646 If the behavior change is more complex, you can store the effects in a variable and make a mock method get its return value from that variable:
1647
1648 ```
1649 using ::testing::_;
1650 using ::testing::SaveArg;
1651 using ::testing::Return;
1652
1653 ACTION_P(ReturnPointee, p) { return *p; }
1654 ...
1655 int previous_value = 0;
1656 EXPECT_CALL(my_mock, GetPrevValue())
1657 .WillRepeatedly(ReturnPointee(&previous_value));
1658 EXPECT_CALL(my_mock, UpdateValue(_))
1659 .WillRepeatedly(SaveArg<0>(&previous_value));
1660 my_mock.DoSomethingToUpdateValue();
1661 ```
1662
1663 Here `my_mock.GetPrevValue()` will always return the argument of the last `UpdateValue()` call.
1664
1665 ## Setting the Default Value for a Return Type ##
1666
1667 If a mock method's return type is a built-in C++ type or pointer, by
1668 default it will return 0 when invoked. You only need to specify an
1669 action if this default value doesn't work for you.
1670
1671 Sometimes, you may want to change this default value, or you may want
1672 to specify a default value for types Google Mock doesn't know
1673 about. You can do this using the `::testing::DefaultValue` class
1674 template:
1675
1676 ```
1677 class MockFoo : public Foo {
1678 public:
1679 MOCK_METHOD0(CalculateBar, Bar());
1680 };
1681 ...
1682
1683 Bar default_bar;
1684 // Sets the default return value for type Bar.
1685 DefaultValue<Bar>::Set(default_bar);
1686
1687 MockFoo foo;
1688
1689 // We don't need to specify an action here, as the default
1690 // return value works for us.
1691 EXPECT_CALL(foo, CalculateBar());
1692
1693 foo.CalculateBar(); // This should return default_bar.
1694
1695 // Unsets the default return value.
1696 DefaultValue<Bar>::Clear();
1697 ```
1698
1699 Please note that changing the default value for a type can make you
1700 tests hard to understand. We recommend you to use this feature
1701 judiciously. For example, you may want to make sure the `Set()` and
1702 `Clear()` calls are right next to the code that uses your mock.
1703
1704 ## Setting the Default Actions for a Mock Method ##
1705
1706 You've learned how to change the default value of a given
1707 type. However, this may be too coarse for your purpose: perhaps you
1708 have two mock methods with the same return type and you want them to
1709 have different behaviors. The `ON_CALL()` macro allows you to
1710 customize your mock's behavior at the method level:
1711
1712 ```
1713 using ::testing::_;
1714 using ::testing::AnyNumber;
1715 using ::testing::Gt;
1716 using ::testing::Return;
1717 ...
1718 ON_CALL(foo, Sign(_))
1719 .WillByDefault(Return(-1));
1720 ON_CALL(foo, Sign(0))
1721 .WillByDefault(Return(0));
1722 ON_CALL(foo, Sign(Gt(0)))
1723 .WillByDefault(Return(1));
1724
1725 EXPECT_CALL(foo, Sign(_))
1726 .Times(AnyNumber());
1727
1728 foo.Sign(5); // This should return 1.
1729 foo.Sign(-9); // This should return -1.
1730 foo.Sign(0); // This should return 0.
1731 ```
1732
1733 As you may have guessed, when there are more than one `ON_CALL()`
1734 statements, the news order take precedence over the older ones. In
1735 other words, the **last** one that matches the function arguments will
1736 be used. This matching order allows you to set up the common behavior
1737 in a mock object's constructor or the test fixture's set-up phase and
1738 specialize the mock's behavior later.
1739
1740 ## Using Functions/Methods/Functors as Actions ##
1741
1742 If the built-in actions don't suit you, you can easily use an existing
1743 function, method, or functor as an action:
1744
1745 ```
1746 using ::testing::_;
1747 using ::testing::Invoke;
1748
1749 class MockFoo : public Foo {
1750 public:
1751 MOCK_METHOD2(Sum, int(int x, int y));
1752 MOCK_METHOD1(ComplexJob, bool(int x));
1753 };
1754
1755 int CalculateSum(int x, int y) { return x + y; }
1756
1757 class Helper {
1758 public:
1759 bool ComplexJob(int x);
1760 };
1761 ...
1762
1763 MockFoo foo;
1764 Helper helper;
1765 EXPECT_CALL(foo, Sum(_, _))
1766 .WillOnce(Invoke(CalculateSum));
1767 EXPECT_CALL(foo, ComplexJob(_))
1768 .WillOnce(Invoke(&helper, &Helper::ComplexJob));
1769
1770 foo.Sum(5, 6); // Invokes CalculateSum(5, 6).
1771 foo.ComplexJob(10); // Invokes helper.ComplexJob(10);
1772 ```
1773
1774 The only requirement is that the type of the function, etc must be
1775 _compatible_ with the signature of the mock function, meaning that the
1776 latter's arguments can be implicitly converted to the corresponding
1777 arguments of the former, and the former's return type can be
1778 implicitly converted to that of the latter. So, you can invoke
1779 something whose type is _not_ exactly the same as the mock function,
1780 as long as it's safe to do so - nice, huh?
1781
1782 ## Invoking a Function/Method/Functor Without Arguments ##
1783
1784 `Invoke()` is very useful for doing actions that are more complex. It
1785 passes the mock function's arguments to the function or functor being
1786 invoked such that the callee has the full context of the call to work
1787 with. If the invoked function is not interested in some or all of the
1788 arguments, it can simply ignore them.
1789
1790 Yet, a common pattern is that a test author wants to invoke a function
1791 without the arguments of the mock function. `Invoke()` allows her to
1792 do that using a wrapper function that throws away the arguments before
1793 invoking an underlining nullary function. Needless to say, this can be
1794 tedious and obscures the intent of the test.
1795
1796 `InvokeWithoutArgs()` solves this problem. It's like `Invoke()` except
1797 that it doesn't pass the mock function's arguments to the
1798 callee. Here's an example:
1799
1800 ```
1801 using ::testing::_;
1802 using ::testing::InvokeWithoutArgs;
1803
1804 class MockFoo : public Foo {
1805 public:
1806 MOCK_METHOD1(ComplexJob, bool(int n));
1807 };
1808
1809 bool Job1() { ... }
1810 ...
1811
1812 MockFoo foo;
1813 EXPECT_CALL(foo, ComplexJob(_))
1814 .WillOnce(InvokeWithoutArgs(Job1));
1815
1816 foo.ComplexJob(10); // Invokes Job1().
1817 ```
1818
1819 ## Invoking an Argument of the Mock Function ##
1820
1821 Sometimes a mock function will receive a function pointer or a functor
1822 (in other words, a "callable") as an argument, e.g.
1823
1824 ```
1825 class MockFoo : public Foo {
1826 public:
1827 MOCK_METHOD2(DoThis, bool(int n, bool (*fp)(int)));
1828 };
1829 ```
1830
1831 and you may want to invoke this callable argument:
1832
1833 ```
1834 using ::testing::_;
1835 ...
1836 MockFoo foo;
1837 EXPECT_CALL(foo, DoThis(_, _))
1838 .WillOnce(...);
1839 // Will execute (*fp)(5), where fp is the
1840 // second argument DoThis() receives.
1841 ```
1842
1843 Arghh, you need to refer to a mock function argument but C++ has no
1844 lambda (yet), so you have to define your own action. :-( Or do you
1845 really?
1846
1847 Well, Google Mock has an action to solve _exactly_ this problem:
1848
1849 ```
1850 InvokeArgument<N>(arg_1, arg_2, ..., arg_m)
1851 ```
1852
1853 will invoke the `N`-th (0-based) argument the mock function receives,
1854 with `arg_1`, `arg_2`, ..., and `arg_m`. No matter if the argument is
1855 a function pointer or a functor, Google Mock handles them both.
1856
1857 With that, you could write:
1858
1859 ```
1860 using ::testing::_;
1861 using ::testing::InvokeArgument;
1862 ...
1863 EXPECT_CALL(foo, DoThis(_, _))
1864 .WillOnce(InvokeArgument<1>(5));
1865 // Will execute (*fp)(5), where fp is the
1866 // second argument DoThis() receives.
1867 ```
1868
1869 What if the callable takes an argument by reference? No problem - just
1870 wrap it inside `ByRef()`:
1871
1872 ```
1873 ...
1874 MOCK_METHOD1(Bar, bool(bool (*fp)(int, const Helper&)));
1875 ...
1876 using ::testing::_;
1877 using ::testing::ByRef;
1878 using ::testing::InvokeArgument;
1879 ...
1880
1881 MockFoo foo;
1882 Helper helper;
1883 ...
1884 EXPECT_CALL(foo, Bar(_))
1885 .WillOnce(InvokeArgument<0>(5, ByRef(helper)));
1886 // ByRef(helper) guarantees that a reference to helper, not a copy of it,
1887 // will be passed to the callable.
1888 ```
1889
1890 What if the callable takes an argument by reference and we do **not**
1891 wrap the argument in `ByRef()`? Then `InvokeArgument()` will _make a
1892 copy_ of the argument, and pass a _reference to the copy_, instead of
1893 a reference to the original value, to the callable. This is especially
1894 handy when the argument is a temporary value:
1895
1896 ```
1897 ...
1898 MOCK_METHOD1(DoThat, bool(bool (*f)(const double& x, const string& s)));
1899 ...
1900 using ::testing::_;
1901 using ::testing::InvokeArgument;
1902 ...
1903
1904 MockFoo foo;
1905 ...
1906 EXPECT_CALL(foo, DoThat(_))
1907 .WillOnce(InvokeArgument<0>(5.0, string("Hi")));
1908 // Will execute (*f)(5.0, string("Hi")), where f is the function pointer
1909 // DoThat() receives. Note that the values 5.0 and string("Hi") are
1910 // temporary and dead once the EXPECT_CALL() statement finishes. Yet
1911 // it's fine to perform this action later, since a copy of the values
1912 // are kept inside the InvokeArgument action.
1913 ```
1914
1915 ## Ignoring an Action's Result ##
1916
1917 Sometimes you have an action that returns _something_, but you need an
1918 action that returns `void` (perhaps you want to use it in a mock
1919 function that returns `void`, or perhaps it needs to be used in
1920 `DoAll()` and it's not the last in the list). `IgnoreResult()` lets
1921 you do that. For example:
1922
1923 ```
1924 using ::testing::_;
1925 using ::testing::Invoke;
1926 using ::testing::Return;
1927
1928 int Process(const MyData& data);
1929 string DoSomething();
1930
1931 class MockFoo : public Foo {
1932 public:
1933 MOCK_METHOD1(Abc, void(const MyData& data));
1934 MOCK_METHOD0(Xyz, bool());
1935 };
1936 ...
1937
1938 MockFoo foo;
1939 EXPECT_CALL(foo, Abc(_))
1940 // .WillOnce(Invoke(Process));
1941 // The above line won't compile as Process() returns int but Abc() needs
1942 // to return void.
1943 .WillOnce(IgnoreResult(Invoke(Process)));
1944
1945 EXPECT_CALL(foo, Xyz())
1946 .WillOnce(DoAll(IgnoreResult(Invoke(DoSomething)),
1947 // Ignores the string DoSomething() returns.
1948 Return(true)));
1949 ```
1950
1951 Note that you **cannot** use `IgnoreResult()` on an action that already
1952 returns `void`. Doing so will lead to ugly compiler errors.
1953
1954 ## Selecting an Action's Arguments ##
1955
1956 Say you have a mock function `Foo()` that takes seven arguments, and
1957 you have a custom action that you want to invoke when `Foo()` is
1958 called. Trouble is, the custom action only wants three arguments:
1959
1960 ```
1961 using ::testing::_;
1962 using ::testing::Invoke;
1963 ...
1964 MOCK_METHOD7(Foo, bool(bool visible, const string& name, int x, int y,
1965 const map<pair<int, int>, double>& weight,
1966 double min_weight, double max_wight));
1967 ...
1968
1969 bool IsVisibleInQuadrant1(bool visible, int x, int y) {
1970 return visible && x >= 0 && y >= 0;
1971 }
1972 ...
1973
1974 EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
1975 .WillOnce(Invoke(IsVisibleInQuadrant1)); // Uh, won't compile. :-(
1976 ```
1977
1978 To please the compiler God, you can to define an "adaptor" that has
1979 the same signature as `Foo()` and calls the custom action with the
1980 right arguments:
1981
1982 ```
1983 using ::testing::_;
1984 using ::testing::Invoke;
1985
1986 bool MyIsVisibleInQuadrant1(bool visible, const string& name, int x, int y,
1987 const map<pair<int, int>, double>& weight,
1988 double min_weight, double max_wight) {
1989 return IsVisibleInQuadrant1(visible, x, y);
1990 }
1991 ...
1992
1993 EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
1994 .WillOnce(Invoke(MyIsVisibleInQuadrant1)); // Now it works.
1995 ```
1996
1997 But isn't this awkward?
1998
1999 Google Mock provides a generic _action adaptor_, so you can spend your
2000 time minding more important business than writing your own
2001 adaptors. Here's the syntax:
2002
2003 ```
2004 WithArgs<N1, N2, ..., Nk>(action)
2005 ```
2006
2007 creates an action that passes the arguments of the mock function at
2008 the given indices (0-based) to the inner `action` and performs
2009 it. Using `WithArgs`, our original example can be written as:
2010
2011 ```
2012 using ::testing::_;
2013 using ::testing::Invoke;
2014 using ::testing::WithArgs;
2015 ...
2016 EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
2017 .WillOnce(WithArgs<0, 2, 3>(Invoke(IsVisibleInQuadrant1)));
2018 // No need to define your own adaptor.
2019 ```
2020
2021 For better readability, Google Mock also gives you:
2022
2023 * `WithoutArgs(action)` when the inner `action` takes _no_ argument, and
2024 * `WithArg<N>(action)` (no `s` after `Arg`) when the inner `action` takes _one_ argument.
2025
2026 As you may have realized, `InvokeWithoutArgs(...)` is just syntactic
2027 sugar for `WithoutArgs(Inovke(...))`.
2028
2029 Here are more tips:
2030
2031 * The inner action used in `WithArgs` and friends does not have to be `Invoke()` -- it can be anything.
2032 * You can repeat an argument in the argument list if necessary, e.g. `WithArgs<2, 3, 3, 5>(...)`.
2033 * You can change the order of the arguments, e.g. `WithArgs<3, 2, 1>(...)`.
2034 * The types of the selected arguments do _not_ have to match the signature of the inner action exactly. It works as long as they can be implicitly converted to the corresponding arguments of the inner action. For example, if the 4-th argument of the mock function is an `int` and `my_action` takes a `double`, `WithArg<4>(my_action)` will work.
2035
2036 ## Ignoring Arguments in Action Functions ##
2037
2038 The selecting-an-action's-arguments recipe showed us one way to make a
2039 mock function and an action with incompatible argument lists fit
2040 together. The downside is that wrapping the action in
2041 `WithArgs<...>()` can get tedious for people writing the tests.
2042
2043 If you are defining a function, method, or functor to be used with
2044 `Invoke*()`, and you are not interested in some of its arguments, an
2045 alternative to `WithArgs` is to declare the uninteresting arguments as
2046 `Unused`. This makes the definition less cluttered and less fragile in
2047 case the types of the uninteresting arguments change. It could also
2048 increase the chance the action function can be reused. For example,
2049 given
2050
2051 ```
2052 MOCK_METHOD3(Foo, double(const string& label, double x, double y));
2053 MOCK_METHOD3(Bar, double(int index, double x, double y));
2054 ```
2055
2056 instead of
2057
2058 ```
2059 using ::testing::_;
2060 using ::testing::Invoke;
2061
2062 double DistanceToOriginWithLabel(const string& label, double x, double y) {
2063 return sqrt(x*x + y*y);
2064 }
2065
2066 double DistanceToOriginWithIndex(int index, double x, double y) {
2067 return sqrt(x*x + y*y);
2068 }
2069 ...
2070
2071 EXEPCT_CALL(mock, Foo("abc", _, _))
2072 .WillOnce(Invoke(DistanceToOriginWithLabel));
2073 EXEPCT_CALL(mock, Bar(5, _, _))
2074 .WillOnce(Invoke(DistanceToOriginWithIndex));
2075 ```
2076
2077 you could write
2078
2079 ```
2080 using ::testing::_;
2081 using ::testing::Invoke;
2082 using ::testing::Unused;
2083
2084 double DistanceToOrigin(Unused, double x, double y) {
2085 return sqrt(x*x + y*y);
2086 }
2087 ...
2088
2089 EXEPCT_CALL(mock, Foo("abc", _, _))
2090 .WillOnce(Invoke(DistanceToOrigin));
2091 EXEPCT_CALL(mock, Bar(5, _, _))
2092 .WillOnce(Invoke(DistanceToOrigin));
2093 ```
2094
2095 ## Sharing Actions ##
2096
2097 Just like matchers, a Google Mock action object consists of a pointer
2098 to a ref-counted implementation object. Therefore copying actions is
2099 also allowed and very efficient. When the last action that references
2100 the implementation object dies, the implementation object will be
2101 deleted.
2102
2103 If you have some complex action that you want to use again and again,
2104 you may not have to build it from scratch everytime. If the action
2105 doesn't have an internal state (i.e. if it always does the same thing
2106 no matter how many times it has been called), you can assign it to an
2107 action variable and use that variable repeatedly. For example:
2108
2109 ```
2110 Action<bool(int*)> set_flag = DoAll(SetArgPointee<0>(5),
2111 Return(true));
2112 ... use set_flag in .WillOnce() and .WillRepeatedly() ...
2113 ```
2114
2115 However, if the action has its own state, you may be surprised if you
2116 share the action object. Suppose you have an action factory
2117 `IncrementCounter(init)` which creates an action that increments and
2118 returns a counter whose initial value is `init`, using two actions
2119 created from the same expression and using a shared action will
2120 exihibit different behaviors. Example:
2121
2122 ```
2123 EXPECT_CALL(foo, DoThis())
2124 .WillRepeatedly(IncrementCounter(0));
2125 EXPECT_CALL(foo, DoThat())
2126 .WillRepeatedly(IncrementCounter(0));
2127 foo.DoThis(); // Returns 1.
2128 foo.DoThis(); // Returns 2.
2129 foo.DoThat(); // Returns 1 - Blah() uses a different
2130 // counter than Bar()'s.
2131 ```
2132
2133 versus
2134
2135 ```
2136 Action<int()> increment = IncrementCounter(0);
2137
2138 EXPECT_CALL(foo, DoThis())
2139 .WillRepeatedly(increment);
2140 EXPECT_CALL(foo, DoThat())
2141 .WillRepeatedly(increment);
2142 foo.DoThis(); // Returns 1.
2143 foo.DoThis(); // Returns 2.
2144 foo.DoThat(); // Returns 3 - the counter is shared.
2145 ```
2146
2147 # Misc Recipes on Using Google Mock #
2148
2149 ## Making the Compilation Faster ##
2150
2151 Believe it or not, the _vast majority_ of the time spent on compiling
2152 a mock class is in generating its constructor and destructor, as they
2153 perform non-trivial tasks (e.g. verification of the
2154 expectations). What's more, mock methods with different signatures
2155 have different types and thus their constructors/destructors need to
2156 be generated by the compiler separately. As a result, if you mock many
2157 different types of methods, compiling your mock class can get really
2158 slow.
2159
2160 If you are experiencing slow compilation, you can move the definition
2161 of your mock class' constructor and destructor out of the class body
2162 and into a `.cpp` file. This way, even if you `#include` your mock
2163 class in N files, the compiler only needs to generate its constructor
2164 and destructor once, resulting in a much faster compilation.
2165
2166 Let's illustrate the idea using an example. Here's the definition of a
2167 mock class before applying this recipe:
2168
2169 ```
2170 // File mock_foo.h.
2171 ...
2172 class MockFoo : public Foo {
2173 public:
2174 // Since we don't declare the constructor or the destructor,
2175 // the compiler will generate them in every translation unit
2176 // where this mock class is used.
2177
2178 MOCK_METHOD0(DoThis, int());
2179 MOCK_METHOD1(DoThat, bool(const char* str));
2180 ... more mock methods ...
2181 };
2182 ```
2183
2184 After the change, it would look like:
2185
2186 ```
2187 // File mock_foo.h.
2188 ...
2189 class MockFoo : public Foo {
2190 public:
2191 // The constructor and destructor are declared, but not defined, here.
2192 MockFoo();
2193 virtual ~MockFoo();
2194
2195 MOCK_METHOD0(DoThis, int());
2196 MOCK_METHOD1(DoThat, bool(const char* str));
2197 ... more mock methods ...
2198 };
2199 ```
2200 and
2201 ```
2202 // File mock_foo.cpp.
2203 #include "path/to/mock_foo.h"
2204
2205 // The definitions may appear trivial, but the functions actually do a
2206 // lot of things through the constructors/destructors of the member
2207 // variables used to implement the mock methods.
2208 MockFoo::MockFoo() {}
2209 MockFoo::~MockFoo() {}
2210 ```
2211
2212 ## Forcing a Verification ##
2213
2214 When it's being destoyed, your friendly mock object will automatically
2215 verify that all expectations on it have been satisfied, and will
2216 generate [Google Test](http://code.google.com/p/googletest/) failures
2217 if not. This is convenient as it leaves you with one less thing to
2218 worry about. That is, unless you are not sure if your mock object will
2219 be destoyed.
2220
2221 How could it be that your mock object won't eventually be destroyed?
2222 Well, it might be created on the heap and owned by the code you are
2223 testing. Suppose there's a bug in that code and it doesn't delete the
2224 mock object properly - you could end up with a passing test when
2225 there's actually a bug.
2226
2227 Using a heap checker is a good idea and can alleviate the concern, but
2228 its implementation may not be 100% reliable. So, sometimes you do want
2229 to _force_ Google Mock to verify a mock object before it is
2230 (hopefully) destructed. You can do this with
2231 `Mock::VerifyAndClearExpectations(&mock_object)`:
2232
2233 ```
2234 TEST(MyServerTest, ProcessesRequest) {
2235 using ::testing::Mock;
2236
2237 MockFoo* const foo = new MockFoo;
2238 EXPECT_CALL(*foo, ...)...;
2239 // ... other expectations ...
2240
2241 // server now owns foo.
2242 MyServer server(foo);
2243 server.ProcessRequest(...);
2244
2245 // In case that server's destructor will forget to delete foo,
2246 // this will verify the expectations anyway.
2247 Mock::VerifyAndClearExpectations(foo);
2248 } // server is destroyed when it goes out of scope here.
2249 ```
2250
2251 **Tip:** The `Mock::VerifyAndClearExpectations()` function returns a
2252 `bool` to indicate whether the verification was successful (`true` for
2253 yes), so you can wrap that function call inside a `ASSERT_TRUE()` if
2254 there is no point going further when the verification has failed.
2255
2256 ## Using Check Points ##
2257
2258 Sometimes you may want to "reset" a mock object at various check
2259 points in your test: at each check point, you verify that all existing
2260 expectations on the mock object have been satisfied, and then you set
2261 some new expectations on it as if it's newly created. This allows you
2262 to work with a mock object in "phases" whose sizes are each
2263 manageable.
2264
2265 One such scenario is that in your test's `SetUp()` function, you may
2266 want to put the object you are testing into a certain state, with the
2267 help from a mock object. Once in the desired state, you want to clear
2268 all expectations on the mock, such that in the `TEST_F` body you can
2269 set fresh expectations on it.
2270
2271 As you may have figured out, the `Mock::VerifyAndClearExpectations()`
2272 function we saw in the previous recipe can help you here. Or, if you
2273 are using `ON_CALL()` to set default actions on the mock object and
2274 want to clear the default actions as well, use
2275 `Mock::VerifyAndClear(&mock_object)` instead. This function does what
2276 `Mock::VerifyAndClearExpectations(&mock_object)` does and returns the
2277 same `bool`, **plus** it clears the `ON_CALL()` statements on
2278 `mock_object` too.
2279
2280 Another trick you can use to achieve the same effect is to put the
2281 expectations in sequences and insert calls to a dummy "check-point"
2282 function at specific places. Then you can verify that the mock
2283 function calls do happen at the right time. For example, if you are
2284 exercising code:
2285
2286 ```
2287 Foo(1);
2288 Foo(2);
2289 Foo(3);
2290 ```
2291
2292 and want to verify that `Foo(1)` and `Foo(3)` both invoke
2293 `mock.Bar("a")`, but `Foo(2)` doesn't invoke anything. You can write:
2294
2295 ```
2296 using ::testing::MockFunction;
2297
2298 TEST(FooTest, InvokesBarCorrectly) {
2299 MyMock mock;
2300 // Class MockFunction<F> has exactly one mock method. It is named
2301 // Call() and has type F.
2302 MockFunction<void(string check_point_name)> check;
2303 {
2304 InSequence s;
2305
2306 EXPECT_CALL(mock, Bar("a"));
2307 EXPECT_CALL(check, Call("1"));
2308 EXPECT_CALL(check, Call("2"));
2309 EXPECT_CALL(mock, Bar("a"));
2310 }
2311 Foo(1);
2312 check.Call("1");
2313 Foo(2);
2314 check.Call("2");
2315 Foo(3);
2316 }
2317 ```
2318
2319 The expectation spec says that the first `Bar("a")` must happen before
2320 check point "1", the second `Bar("a")` must happen after check point "2",
2321 and nothing should happen between the two check points. The explicit
2322 check points make it easy to tell which `Bar("a")` is called by which
2323 call to `Foo()`.
2324
2325 ## Mocking Destructors ##
2326
2327 Sometimes you want to make sure a mock object is destructed at the
2328 right time, e.g. after `bar->A()` is called but before `bar->B()` is
2329 called. We already know that you can specify constraints on the order
2330 of mock function calls, so all we need to do is to mock the destructor
2331 of the mock function.
2332
2333 This sounds simple, except for one problem: a destructor is a special
2334 function with special syntax and special semantics, and the
2335 `MOCK_METHOD0` macro doesn't work for it:
2336
2337 ```
2338 MOCK_METHOD0(~MockFoo, void()); // Won't compile!
2339 ```
2340
2341 The good news is that you can use a simple pattern to achieve the same
2342 effect. First, add a mock function `Die()` to your mock class and call
2343 it in the destructor, like this:
2344
2345 ```
2346 class MockFoo : public Foo {
2347 ...
2348 // Add the following two lines to the mock class.
2349 MOCK_METHOD0(Die, void());
2350 virtual ~MockFoo() { Die(); }
2351 };
2352 ```
2353
2354 (If the name `Die()` clashes with an existing symbol, choose another
2355 name.) Now, we have translated the problem of testing when a `MockFoo`
2356 object dies to testing when its `Die()` method is called:
2357
2358 ```
2359 MockFoo* foo = new MockFoo;
2360 MockBar* bar = new MockBar;
2361 ...
2362 {
2363 InSequence s;
2364
2365 // Expects *foo to die after bar->A() and before bar->B().
2366 EXPECT_CALL(*bar, A());
2367 EXPECT_CALL(*foo, Die());
2368 EXPECT_CALL(*bar, B());
2369 }
2370 ```
2371
2372 And that's that.
2373
2374 ## Using Google Mock and Threads ##
2375
2376 **IMPORTANT NOTE:** What we describe in this recipe is **ONLY** true on
2377 platforms where Google Mock is thread-safe. Currently these are only
2378 platforms that support the pthreads library (this includes Linux and Mac).
2379 To make it thread-safe on other platforms we only need to implement
2380 some synchronization operations in `"gtest/internal/gtest-port.h"`.
2381
2382 In a **unit** test, it's best if you could isolate and test a piece of
2383 code in a single-threaded context. That avoids race conditions and
2384 dead locks, and makes debugging your test much easier.
2385
2386 Yet many programs are multi-threaded, and sometimes to test something
2387 we need to pound on it from more than one thread. Google Mock works
2388 for this purpose too.
2389
2390 Remember the steps for using a mock:
2391
2392 1. Create a mock object `foo`.
2393 1. Set its default actions and expectations using `ON_CALL()` and `EXPECT_CALL()`.
2394 1. The code under test calls methods of `foo`.
2395 1. Optionally, verify and reset the mock.
2396 1. Destroy the mock yourself, or let the code under test destroy it. The destructor will automatically verify it.
2397
2398 If you follow the following simple rules, your mocks and threads can
2399 live happily togeter:
2400
2401 * Execute your _test code_ (as opposed to the code being tested) in _one_ thread. This makes your test easy to follow.
2402 * Obviously, you can do step #1 without locking.
2403 * When doing step #2 and #5, make sure no other thread is accessing `foo`. Obvious too, huh?
2404 * #3 and #4 can be done either in one thread or in multiple threads - anyway you want. Google Mock takes care of the locking, so you don't have to do any - unless required by your test logic.
2405
2406 If you violate the rules (for example, if you set expectations on a
2407 mock while another thread is calling its methods), you get undefined
2408 behavior. That's not fun, so don't do it.
2409
2410 Google Mock guarantees that the action for a mock function is done in
2411 the same thread that called the mock function. For example, in
2412
2413 ```
2414 EXPECT_CALL(mock, Foo(1))
2415 .WillOnce(action1);
2416 EXPECT_CALL(mock, Foo(2))
2417 .WillOnce(action2);
2418 ```
2419
2420 if `Foo(1)` is called in thread 1 and `Foo(2)` is called in thread 2,
2421 Google Mock will execute `action1` in thread 1 and `action2` in thread
2422 2.
2423
2424 Google Mock does _not_ impose a sequence on actions performed in
2425 different threads (doing so may create deadlocks as the actions may
2426 need to cooperate). This means that the execution of `action1` and
2427 `action2` in the above example _may_ interleave. If this is a problem,
2428 you should add proper synchronization logic to `action1` and `action2`
2429 to make the test thread-safe.
2430
2431
2432 Also, remember that `DefaultValue<T>` is a global resource that
2433 potentially affects _all_ living mock objects in your
2434 program. Naturally, you won't want to mess with it from multiple
2435 threads or when there still are mocks in action.
2436
2437 ## Controlling How Much Information Google Mock Prints ##
2438
2439 When Google Mock sees something that has the potential of being an
2440 error (e.g. a mock function with no expectation is called, a.k.a. an
2441 uninteresting call, which is allowed but perhaps you forgot to
2442 explicitly ban the call), it prints some warning messages, including
2443 the arguments of the function and the return value. Hopefully this
2444 will remind you to take a look and see if there is indeed a problem.
2445
2446 Sometimes you are confident that your tests are correct and may not
2447 appreciate such friendly messages. Some other times, you are debugging
2448 your tests or learning about the behavior of the code you are testing,
2449 and wish you could observe every mock call that happens (including
2450 argument values and the return value). Clearly, one size doesn't fit
2451 all.
2452
2453 You can control how much Google Mock tells you using the
2454 `--gmock_verbose=LEVEL` command-line flag, where `LEVEL` is a string
2455 with three possible values:
2456
2457 * `info`: Google Mock will print all informational messages, warnings, and errors (most verbose). At this setting, Google Mock will also log any calls to the `ON_CALL/EXPECT_CALL` macros.
2458 * `warning`: Google Mock will print both warnings and errors (less verbose). This is the default.
2459 * `error`: Google Mock will print errors only (least verbose).
2460
2461 Alternatively, you can adjust the value of that flag from within your
2462 tests like so:
2463
2464 ```
2465 ::testing::FLAGS_gmock_verbose = "error";
2466 ```
2467
2468 Now, judiciously use the right flag to enable Google Mock serve you better!
2469
2470 ## Running Tests in Emacs ##
2471
2472 If you build and run your tests in Emacs, the source file locations of
2473 Google Mock and [Google Test](http://code.google.com/p/googletest/)
2474 errors will be highlighted. Just press `<Enter>` on one of them and
2475 you'll be taken to the offending line. Or, you can just type `C-x ``
2476 to jump to the next error.
2477
2478 To make it even easier, you can add the following lines to your
2479 `~/.emacs` file:
2480
2481 ```
2482 (global-set-key "\M-m" 'compile) ; m is for make
2483 (global-set-key [M-down] 'next-error)
2484 (global-set-key [M-up] '(lambda () (interactive) (next-error -1)))
2485 ```
2486
2487 Then you can type `M-m` to start a build, or `M-up`/`M-down` to move
2488 back and forth between errors.
2489
2490 ## Fusing Google Mock Source Files ##
2491
2492 Google Mock's implementation consists of dozens of files (excluding
2493 its own tests). Sometimes you may want them to be packaged up in
2494 fewer files instead, such that you can easily copy them to a new
2495 machine and start hacking there. For this we provide an experimental
2496 Python script `fuse_gmock_files.py` in the `scripts/` directory
2497 (starting with release 1.2.0). Assuming you have Python 2.4 or above
2498 installed on your machine, just go to that directory and run
2499 ```
2500 python fuse_gmock_files.py OUTPUT_DIR
2501 ```
2502
2503 and you should see an `OUTPUT_DIR` directory being created with files
2504 `gtest/gtest.h`, `gmock/gmock.h`, and `gmock-gtest-all.cc` in it.
2505 These three files contain everything you need to use Google Mock (and
2506 Google Test). Just copy them to anywhere you want and you are ready
2507 to write tests and use mocks. You can use the
2508 [scrpts/test/Makefile](http://code.google.com/p/googlemock/source/browse/trunk/scripts/test/Makefile) file as an example on how to compile your tests
2509 against them.
2510
2511 # Extending Google Mock #
2512
2513 ## Writing New Matchers Quickly ##
2514
2515 The `MATCHER*` family of macros can be used to define custom matchers
2516 easily. The syntax:
2517
2518 ```
2519 MATCHER(name, description_string_expression) { statements; }
2520 ```
2521
2522 will define a matcher with the given name that executes the
2523 statements, which must return a `bool` to indicate if the match
2524 succeeds. Inside the statements, you can refer to the value being
2525 matched by `arg`, and refer to its type by `arg_type`.
2526
2527 The description string is a `string`-typed expression that documents
2528 what the matcher does, and is used to generate the failure message
2529 when the match fails. It can (and should) reference the special
2530 `bool` variable `negation`, and should evaluate to the description of
2531 the matcher when `negation` is `false`, or that of the matcher's
2532 negation when `negation` is `true`.
2533
2534 For convenience, we allow the description string to be empty (`""`),
2535 in which case Google Mock will use the sequence of words in the
2536 matcher name as the description.
2537
2538 For example:
2539 ```
2540 MATCHER(IsDivisibleBy7, "") { return (arg % 7) == 0; }
2541 ```
2542 allows you to write
2543 ```
2544 // Expects mock_foo.Bar(n) to be called where n is divisible by 7.
2545 EXPECT_CALL(mock_foo, Bar(IsDivisibleBy7()));
2546 ```
2547 or,
2548 ```
2549 using ::testing::Not;
2550 ...
2551 EXPECT_THAT(some_expression, IsDivisibleBy7());
2552 EXPECT_THAT(some_other_expression, Not(IsDivisibleBy7()));
2553 ```
2554 If the above assertions fail, they will print something like:
2555 ```
2556 Value of: some_expression
2557 Expected: is divisible by 7
2558 Actual: 27
2559 ...
2560 Value of: some_other_expression
2561 Expected: not (is divisible by 7)
2562 Actual: 21
2563 ```
2564 where the descriptions `"is divisible by 7"` and `"not (is divisible
2565 by 7)"` are automatically calculated from the matcher name
2566 `IsDivisibleBy7`.
2567
2568 As you may have noticed, the auto-generated descriptions (especially
2569 those for the negation) may not be so great. You can always override
2570 them with a string expression of your own:
2571 ```
2572 MATCHER(IsDivisibleBy7, std::string(negation ? "isn't" : "is") +
2573 " divisible by 7") {
2574 return (arg % 7) == 0;
2575 }
2576 ```
2577
2578 Optionally, you can stream additional information to a hidden argument
2579 named `result_listener` to explain the match result. For example, a
2580 better definition of `IsDivisibleBy7` is:
2581 ```
2582 MATCHER(IsDivisibleBy7, "") {
2583 if ((arg % 7) == 0)
2584 return true;
2585
2586 *result_listener << "the remainder is " << (arg % 7);
2587 return false;
2588 }
2589 ```
2590
2591 With this definition, the above assertion will give a better message:
2592 ```
2593 Value of: some_expression
2594 Expected: is divisible by 7
2595 Actual: 27 (the remainder is 6)
2596 ```
2597
2598 You should let `MatchAndExplain()` print _any additional information_
2599 that can help a user understand the match result. Note that it should
2600 explain why the match succeeds in case of a success (unless it's
2601 obvious) - this is useful when the matcher is used inside
2602 `Not()`. There is no need to print the argument value itself, as
2603 Google Mock already prints it for you.
2604
2605 **Notes:**
2606
2607 1. The type of the value being matched (`arg_type`) is determined by the context in which you use the matcher and is supplied to you by the compiler, so you don't need to worry about declaring it (nor can you). This allows the matcher to be polymorphic. For example, `IsDivisibleBy7()` can be used to match any type where the value of `(arg % 7) == 0` can be implicitly converted to a `bool`. In the `Bar(IsDivisibleBy7())` example above, if method `Bar()` takes an `int`, `arg_type` will be `int`; if it takes an `unsigned long`, `arg_type` will be `unsigned long`; and so on.
2608 1. Google Mock doesn't guarantee when or how many times a matcher will be invoked. Therefore the matcher logic must be _purely functional_ (i.e. it cannot have any side effect, and the result must not depend on anything other than the value being matched and the matcher parameters). This requirement must be satisfied no matter how you define the matcher (e.g. using one of the methods described in the following recipes). In particular, a matcher can never call a mock function, as that will affect the state of the mock object and Google Mock.
2609
2610 ## Writing New Parameterized Matchers Quickly ##
2611
2612 Sometimes you'll want to define a matcher that has parameters. For that you
2613 can use the macro:
2614 ```
2615 MATCHER_P(name, param_name, description_string) { statements; }
2616 ```
2617 where the description string can be either `""` or a string expression
2618 that references `negation` and `param_name`.
2619
2620 For example:
2621 ```
2622 MATCHER_P(HasAbsoluteValue, value, "") { return abs(arg) == value; }
2623 ```
2624 will allow you to write:
2625 ```
2626 EXPECT_THAT(Blah("a"), HasAbsoluteValue(n));
2627 ```
2628 which may lead to this message (assuming `n` is 10):
2629 ```
2630 Value of: Blah("a")
2631 Expected: has absolute value 10
2632 Actual: -9
2633 ```
2634
2635 Note that both the matcher description and its parameter are
2636 printed, making the message human-friendly.
2637
2638 In the matcher definition body, you can write `foo_type` to
2639 reference the type of a parameter named `foo`. For example, in the
2640 body of `MATCHER_P(HasAbsoluteValue, value)` above, you can write
2641 `value_type` to refer to the type of `value`.
2642
2643 Google Mock also provides `MATCHER_P2`, `MATCHER_P3`, ..., up to
2644 `MATCHER_P10` to support multi-parameter matchers:
2645 ```
2646 MATCHER_Pk(name, param_1, ..., param_k, description_string) { statements; }
2647 ```
2648
2649 Please note that the custom description string is for a particular
2650 **instance** of the matcher, where the parameters have been bound to
2651 actual values. Therefore usually you'll want the parameter values to
2652 be part of the description. Google Mock lets you do that by
2653 referencing the matcher parameters in the description string
2654 expression.
2655
2656 For example,
2657 ```
2658 using ::testing::PrintToString;
2659 MATCHER_P2(InClosedRange, low, hi,
2660 std::string(negation ? "isn't" : "is") + " in range [" +
2661 PrintToString(low) + ", " + PrintToString(hi) + "]") {
2662 return low <= arg && arg <= hi;
2663 }
2664 ...
2665 EXPECT_THAT(3, InClosedRange(4, 6));
2666 ```
2667 would generate a failure that contains the message:
2668 ```
2669 Expected: is in range [4, 6]
2670 ```
2671
2672 If you specify `""` as the description, the failure message will
2673 contain the sequence of words in the matcher name followed by the
2674 parameter values printed as a tuple. For example,
2675 ```
2676 MATCHER_P2(InClosedRange, low, hi, "") { ... }
2677 ...
2678 EXPECT_THAT(3, InClosedRange(4, 6));
2679 ```
2680 would generate a failure that contains the text:
2681 ```
2682 Expected: in closed range (4, 6)
2683 ```
2684
2685 For the purpose of typing, you can view
2686 ```
2687 MATCHER_Pk(Foo, p1, ..., pk, description_string) { ... }
2688 ```
2689 as shorthand for
2690 ```
2691 template <typename p1_type, ..., typename pk_type>
2692 FooMatcherPk<p1_type, ..., pk_type>
2693 Foo(p1_type p1, ..., pk_type pk) { ... }
2694 ```
2695
2696 When you write `Foo(v1, ..., vk)`, the compiler infers the types of
2697 the parameters `v1`, ..., and `vk` for you. If you are not happy with
2698 the result of the type inference, you can specify the types by
2699 explicitly instantiating the template, as in `Foo<long, bool>(5, false)`.
2700 As said earlier, you don't get to (or need to) specify
2701 `arg_type` as that's determined by the context in which the matcher
2702 is used.
2703
2704 You can assign the result of expression `Foo(p1, ..., pk)` to a
2705 variable of type `FooMatcherPk<p1_type, ..., pk_type>`. This can be
2706 useful when composing matchers. Matchers that don't have a parameter
2707 or have only one parameter have special types: you can assign `Foo()`
2708 to a `FooMatcher`-typed variable, and assign `Foo(p)` to a
2709 `FooMatcherP<p_type>`-typed variable.
2710
2711 While you can instantiate a matcher template with reference types,
2712 passing the parameters by pointer usually makes your code more
2713 readable. If, however, you still want to pass a parameter by
2714 reference, be aware that in the failure message generated by the
2715 matcher you will see the value of the referenced object but not its
2716 address.
2717
2718 You can overload matchers with different numbers of parameters:
2719 ```
2720 MATCHER_P(Blah, a, description_string_1) { ... }
2721 MATCHER_P2(Blah, a, b, description_string_2) { ... }
2722 ```
2723
2724 While it's tempting to always use the `MATCHER*` macros when defining
2725 a new matcher, you should also consider implementing
2726 `MatcherInterface` or using `MakePolymorphicMatcher()` instead (see
2727 the recipes that follow), especially if you need to use the matcher a
2728 lot. While these approaches require more work, they give you more
2729 control on the types of the value being matched and the matcher
2730 parameters, which in general leads to better compiler error messages
2731 that pay off in the long run. They also allow overloading matchers
2732 based on parameter types (as opposed to just based on the number of
2733 parameters).
2734
2735 ## Writing New Monomorphic Matchers ##
2736
2737 A matcher of argument type `T` implements
2738 `::testing::MatcherInterface<T>` and does two things: it tests whether a
2739 value of type `T` matches the matcher, and can describe what kind of
2740 values it matches. The latter ability is used for generating readable
2741 error messages when expectations are violated.
2742
2743 The interface looks like this:
2744
2745 ```
2746 class MatchResultListener {
2747 public:
2748 ...
2749 // Streams x to the underlying ostream; does nothing if the ostream
2750 // is NULL.
2751 template <typename T>
2752 MatchResultListener& operator<<(const T& x);
2753
2754 // Returns the underlying ostream.
2755 ::std::ostream* stream();
2756 };
2757
2758 template <typename T>
2759 class MatcherInterface {
2760 public:
2761 virtual ~MatcherInterface();
2762
2763 // Returns true iff the matcher matches x; also explains the match
2764 // result to 'listener'.
2765 virtual bool MatchAndExplain(T x, MatchResultListener* listener) const = 0;
2766
2767 // Describes this matcher to an ostream.
2768 virtual void DescribeTo(::std::ostream* os) const = 0;
2769
2770 // Describes the negation of this matcher to an ostream.
2771 virtual void DescribeNegationTo(::std::ostream* os) const;
2772 };
2773 ```
2774
2775 If you need a custom matcher but `Truly()` is not a good option (for
2776 example, you may not be happy with the way `Truly(predicate)`
2777 describes itself, or you may want your matcher to be polymorphic as
2778 `Eq(value)` is), you can define a matcher to do whatever you want in
2779 two steps: first implement the matcher interface, and then define a
2780 factory function to create a matcher instance. The second step is not
2781 strictly needed but it makes the syntax of using the matcher nicer.
2782
2783 For example, you can define a matcher to test whether an `int` is
2784 divisible by 7 and then use it like this:
2785 ```
2786 using ::testing::MakeMatcher;
2787 using ::testing::Matcher;
2788 using ::testing::MatcherInterface;
2789 using ::testing::MatchResultListener;
2790
2791 class DivisibleBy7Matcher : public MatcherInterface<int> {
2792 public:
2793 virtual bool MatchAndExplain(int n, MatchResultListener* listener) const {
2794 return (n % 7) == 0;
2795 }
2796
2797 virtual void DescribeTo(::std::ostream* os) const {
2798 *os << "is divisible by 7";
2799 }
2800
2801 virtual void DescribeNegationTo(::std::ostream* os) const {
2802 *os << "is not divisible by 7";
2803 }
2804 };
2805
2806 inline Matcher<int> DivisibleBy7() {
2807 return MakeMatcher(new DivisibleBy7Matcher);
2808 }
2809 ...
2810
2811 EXPECT_CALL(foo, Bar(DivisibleBy7()));
2812 ```
2813
2814 You may improve the matcher message by streaming additional
2815 information to the `listener` argument in `MatchAndExplain()`:
2816
2817 ```
2818 class DivisibleBy7Matcher : public MatcherInterface<int> {
2819 public:
2820 virtual bool MatchAndExplain(int n,
2821 MatchResultListener* listener) const {
2822 const int remainder = n % 7;
2823 if (remainder != 0) {
2824 *listener << "the remainder is " << remainder;
2825 }
2826 return remainder == 0;
2827 }
2828 ...
2829 };
2830 ```
2831
2832 Then, `EXPECT_THAT(x, DivisibleBy7());` may general a message like this:
2833 ```
2834 Value of: x
2835 Expected: is divisible by 7
2836 Actual: 23 (the remainder is 2)
2837 ```
2838
2839 ## Writing New Polymorphic Matchers ##
2840
2841 You've learned how to write your own matchers in the previous
2842 recipe. Just one problem: a matcher created using `MakeMatcher()` only
2843 works for one particular type of arguments. If you want a
2844 _polymorphic_ matcher that works with arguments of several types (for
2845 instance, `Eq(x)` can be used to match a `value` as long as `value` ==
2846 `x` compiles -- `value` and `x` don't have to share the same type),
2847 you can learn the trick from `"gmock/gmock-matchers.h"` but it's a bit
2848 involved.
2849
2850 Fortunately, most of the time you can define a polymorphic matcher
2851 easily with the help of `MakePolymorphicMatcher()`. Here's how you can
2852 define `NotNull()` as an example:
2853
2854 ```
2855 using ::testing::MakePolymorphicMatcher;
2856 using ::testing::MatchResultListener;
2857 using ::testing::NotNull;
2858 using ::testing::PolymorphicMatcher;
2859
2860 class NotNullMatcher {
2861 public:
2862 // To implement a polymorphic matcher, first define a COPYABLE class
2863 // that has three members MatchAndExplain(), DescribeTo(), and
2864 // DescribeNegationTo(), like the following.
2865
2866 // In this example, we want to use NotNull() with any pointer, so
2867 // MatchAndExplain() accepts a pointer of any type as its first argument.
2868 // In general, you can define MatchAndExplain() as an ordinary method or
2869 // a method template, or even overload it.
2870 template <typename T>
2871 bool MatchAndExplain(T* p,
2872 MatchResultListener* /* listener */) const {
2873 return p != NULL;
2874 }
2875
2876 // Describes the property of a value matching this matcher.
2877 void DescribeTo(::std::ostream* os) const { *os << "is not NULL"; }
2878
2879 // Describes the property of a value NOT matching this matcher.
2880 void DescribeNegationTo(::std::ostream* os) const { *os << "is NULL"; }
2881 };
2882
2883 // To construct a polymorphic matcher, pass an instance of the class
2884 // to MakePolymorphicMatcher(). Note the return type.
2885 inline PolymorphicMatcher<NotNullMatcher> NotNull() {
2886 return MakePolymorphicMatcher(NotNullMatcher());
2887 }
2888 ...
2889
2890 EXPECT_CALL(foo, Bar(NotNull())); // The argument must be a non-NULL pointer.
2891 ```
2892
2893 **Note:** Your polymorphic matcher class does **not** need to inherit from
2894 `MatcherInterface` or any other class, and its methods do **not** need
2895 to be virtual.
2896
2897 Like in a monomorphic matcher, you may explain the match result by
2898 streaming additional information to the `listener` argument in
2899 `MatchAndExplain()`.
2900
2901 ## Writing New Cardinalities ##
2902
2903 A cardinality is used in `Times()` to tell Google Mock how many times
2904 you expect a call to occur. It doesn't have to be exact. For example,
2905 you can say `AtLeast(5)` or `Between(2, 4)`.
2906
2907 If the built-in set of cardinalities doesn't suit you, you are free to
2908 define your own by implementing the following interface (in namespace
2909 `testing`):
2910
2911 ```
2912 class CardinalityInterface {
2913 public:
2914 virtual ~CardinalityInterface();
2915
2916 // Returns true iff call_count calls will satisfy this cardinality.
2917 virtual bool IsSatisfiedByCallCount(int call_count) const = 0;
2918
2919 // Returns true iff call_count calls will saturate this cardinality.
2920 virtual bool IsSaturatedByCallCount(int call_count) const = 0;
2921
2922 // Describes self to an ostream.
2923 virtual void DescribeTo(::std::ostream* os) const = 0;
2924 };
2925 ```
2926
2927 For example, to specify that a call must occur even number of times,
2928 you can write
2929
2930 ```
2931 using ::testing::Cardinality;
2932 using ::testing::CardinalityInterface;
2933 using ::testing::MakeCardinality;
2934
2935 class EvenNumberCardinality : public CardinalityInterface {
2936 public:
2937 virtual bool IsSatisfiedByCallCount(int call_count) const {
2938 return (call_count % 2) == 0;
2939 }
2940
2941 virtual bool IsSaturatedByCallCount(int call_count) const {
2942 return false;
2943 }
2944
2945 virtual void DescribeTo(::std::ostream* os) const {
2946 *os << "called even number of times";
2947 }
2948 };
2949
2950 Cardinality EvenNumber() {
2951 return MakeCardinality(new EvenNumberCardinality);
2952 }
2953 ...
2954
2955 EXPECT_CALL(foo, Bar(3))
2956 .Times(EvenNumber());
2957 ```
2958
2959 ## Writing New Actions Quickly ##
2960
2961 If the built-in actions don't work for you, and you find it
2962 inconvenient to use `Invoke()`, you can use a macro from the `ACTION*`
2963 family to quickly define a new action that can be used in your code as
2964 if it's a built-in action.
2965
2966 By writing
2967 ```
2968 ACTION(name) { statements; }
2969 ```
2970 in a namespace scope (i.e. not inside a class or function), you will
2971 define an action with the given name that executes the statements.
2972 The value returned by `statements` will be used as the return value of
2973 the action. Inside the statements, you can refer to the K-th
2974 (0-based) argument of the mock function as `argK`. For example:
2975 ```
2976 ACTION(IncrementArg1) { return ++(*arg1); }
2977 ```
2978 allows you to write
2979 ```
2980 ... WillOnce(IncrementArg1());
2981 ```
2982
2983 Note that you don't need to specify the types of the mock function
2984 arguments. Rest assured that your code is type-safe though:
2985 you'll get a compiler error if `*arg1` doesn't support the `++`
2986 operator, or if the type of `++(*arg1)` isn't compatible with the mock
2987 function's return type.
2988
2989 Another example:
2990 ```
2991 ACTION(Foo) {
2992 (*arg2)(5);
2993 Blah();
2994 *arg1 = 0;
2995 return arg0;
2996 }
2997 ```
2998 defines an action `Foo()` that invokes argument #2 (a function pointer)
2999 with 5, calls function `Blah()`, sets the value pointed to by argument
3000 #1 to 0, and returns argument #0.
3001
3002 For more convenience and flexibility, you can also use the following
3003 pre-defined symbols in the body of `ACTION`:
3004
3005 | `argK_type` | The type of the K-th (0-based) argument of the mock function |
3006 |:------------|:-------------------------------------------------------------|
3007 | `args` | All arguments of the mock function as a tuple |
3008 | `args_type` | The type of all arguments of the mock function as a tuple |
3009 | `return_type` | The return type of the mock function |
3010 | `function_type` | The type of the mock function |
3011
3012 For example, when using an `ACTION` as a stub action for mock function:
3013 ```
3014 int DoSomething(bool flag, int* ptr);
3015 ```
3016 we have:
3017 | **Pre-defined Symbol** | **Is Bound To** |
3018 |:-----------------------|:----------------|
3019 | `arg0` | the value of `flag` |
3020 | `arg0_type` | the type `bool` |
3021 | `arg1` | the value of `ptr` |
3022 | `arg1_type` | the type `int*` |
3023 | `args` | the tuple `(flag, ptr)` |
3024 | `args_type` | the type `std::tr1::tuple<bool, int*>` |
3025 | `return_type` | the type `int` |
3026 | `function_type` | the type `int(bool, int*)` |
3027
3028 ## Writing New Parameterized Actions Quickly ##
3029
3030 Sometimes you'll want to parameterize an action you define. For that
3031 we have another macro
3032 ```
3033 ACTION_P(name, param) { statements; }
3034 ```
3035
3036 For example,
3037 ```
3038 ACTION_P(Add, n) { return arg0 + n; }
3039 ```
3040 will allow you to write
3041 ```
3042 // Returns argument #0 + 5.
3043 ... WillOnce(Add(5));
3044 ```
3045
3046 For convenience, we use the term _arguments_ for the values used to
3047 invoke the mock function, and the term _parameters_ for the values
3048 used to instantiate an action.
3049
3050 Note that you don't need to provide the type of the parameter either.
3051 Suppose the parameter is named `param`, you can also use the
3052 Google-Mock-defined symbol `param_type` to refer to the type of the
3053 parameter as inferred by the compiler. For example, in the body of
3054 `ACTION_P(Add, n)` above, you can write `n_type` for the type of `n`.
3055
3056 Google Mock also provides `ACTION_P2`, `ACTION_P3`, and etc to support
3057 multi-parameter actions. For example,
3058 ```
3059 ACTION_P2(ReturnDistanceTo, x, y) {
3060 double dx = arg0 - x;
3061 double dy = arg1 - y;
3062 return sqrt(dx*dx + dy*dy);
3063 }
3064 ```
3065 lets you write
3066 ```
3067 ... WillOnce(ReturnDistanceTo(5.0, 26.5));
3068 ```
3069
3070 You can view `ACTION` as a degenerated parameterized action where the
3071 number of parameters is 0.
3072
3073 You can also easily define actions overloaded on the number of parameters:
3074 ```
3075 ACTION_P(Plus, a) { ... }
3076 ACTION_P2(Plus, a, b) { ... }
3077 ```
3078
3079 ## Restricting the Type of an Argument or Parameter in an ACTION ##
3080
3081 For maximum brevity and reusability, the `ACTION*` macros don't ask
3082 you to provide the types of the mock function arguments and the action
3083 parameters. Instead, we let the compiler infer the types for us.
3084
3085 Sometimes, however, we may want to be more explicit about the types.
3086 There are several tricks to do that. For example:
3087 ```
3088 ACTION(Foo) {
3089 // Makes sure arg0 can be converted to int.
3090 int n = arg0;
3091 ... use n instead of arg0 here ...
3092 }
3093
3094 ACTION_P(Bar, param) {
3095 // Makes sure the type of arg1 is const char*.
3096 ::testing::StaticAssertTypeEq<const char*, arg1_type>();
3097
3098 // Makes sure param can be converted to bool.
3099 bool flag = param;
3100 }
3101 ```
3102 where `StaticAssertTypeEq` is a compile-time assertion in Google Test
3103 that verifies two types are the same.
3104
3105 ## Writing New Action Templates Quickly ##
3106
3107 Sometimes you want to give an action explicit template parameters that
3108 cannot be inferred from its value parameters. `ACTION_TEMPLATE()`
3109 supports that and can be viewed as an extension to `ACTION()` and
3110 `ACTION_P*()`.
3111
3112 The syntax:
3113 ```
3114 ACTION_TEMPLATE(ActionName,
3115 HAS_m_TEMPLATE_PARAMS(kind1, name1, ..., kind_m, name_m),
3116 AND_n_VALUE_PARAMS(p1, ..., p_n)) { statements; }
3117 ```
3118
3119 defines an action template that takes _m_ explicit template parameters
3120 and _n_ value parameters, where _m_ is between 1 and 10, and _n_ is
3121 between 0 and 10. `name_i` is the name of the i-th template
3122 parameter, and `kind_i` specifies whether it's a `typename`, an
3123 integral constant, or a template. `p_i` is the name of the i-th value
3124 parameter.
3125
3126 Example:
3127 ```
3128 // DuplicateArg<k, T>(output) converts the k-th argument of the mock
3129 // function to type T and copies it to *output.
3130 ACTION_TEMPLATE(DuplicateArg,
3131 // Note the comma between int and k:
3132 HAS_2_TEMPLATE_PARAMS(int, k, typename, T),
3133 AND_1_VALUE_PARAMS(output)) {
3134 *output = T(std::tr1::get<k>(args));
3135 }
3136 ```
3137
3138 To create an instance of an action template, write:
3139 ```
3140 ActionName<t1, ..., t_m>(v1, ..., v_n)
3141 ```
3142 where the `t`s are the template arguments and the
3143 `v`s are the value arguments. The value argument
3144 types are inferred by the compiler. For example:
3145 ```
3146 using ::testing::_;
3147 ...
3148 int n;
3149 EXPECT_CALL(mock, Foo(_, _))
3150 .WillOnce(DuplicateArg<1, unsigned char>(&n));
3151 ```
3152
3153 If you want to explicitly specify the value argument types, you can
3154 provide additional template arguments:
3155 ```
3156 ActionName<t1, ..., t_m, u1, ..., u_k>(v1, ..., v_n)
3157 ```
3158 where `u_i` is the desired type of `v_i`.
3159
3160 `ACTION_TEMPLATE` and `ACTION`/`ACTION_P*` can be overloaded on the
3161 number of value parameters, but not on the number of template
3162 parameters. Without the restriction, the meaning of the following is
3163 unclear:
3164
3165 ```
3166 OverloadedAction<int, bool>(x);
3167 ```
3168
3169 Are we using a single-template-parameter action where `bool` refers to
3170 the type of `x`, or a two-template-parameter action where the compiler
3171 is asked to infer the type of `x`?
3172
3173 ## Using the ACTION Object's Type ##
3174
3175 If you are writing a function that returns an `ACTION` object, you'll
3176 need to know its type. The type depends on the macro used to define
3177 the action and the parameter types. The rule is relatively simple:
3178 | **Given Definition** | **Expression** | **Has Type** |
3179 |:---------------------|:---------------|:-------------|
3180 | `ACTION(Foo)` | `Foo()` | `FooAction` |
3181 | `ACTION_TEMPLATE(Foo, HAS_m_TEMPLATE_PARAMS(...), AND_0_VALUE_PARAMS())` | `Foo<t1, ..., t_m>()` | `FooAction<t1, ..., t_m>` |
3182 | `ACTION_P(Bar, param)` | `Bar(int_value)` | `BarActionP<int>` |
3183 | `ACTION_TEMPLATE(Bar, HAS_m_TEMPLATE_PARAMS(...), AND_1_VALUE_PARAMS(p1))` | `Bar<t1, ..., t_m>(int_value)` | `FooActionP<t1, ..., t_m, int>` |
3184 | `ACTION_P2(Baz, p1, p2)` | `Baz(bool_value, int_value)` | `BazActionP2<bool, int>` |
3185 | `ACTION_TEMPLATE(Baz, HAS_m_TEMPLATE_PARAMS(...), AND_2_VALUE_PARAMS(p1, p2))` | `Baz<t1, ..., t_m>(bool_value, int_value)` | `FooActionP2<t1, ..., t_m, bool, int>` |
3186 | ... | ... | ... |
3187
3188 Note that we have to pick different suffixes (`Action`, `ActionP`,
3189 `ActionP2`, and etc) for actions with different numbers of value
3190 parameters, or the action definitions cannot be overloaded on the
3191 number of them.
3192
3193 ## Writing New Monomorphic Actions ##
3194
3195 While the `ACTION*` macros are very convenient, sometimes they are
3196 inappropriate. For example, despite the tricks shown in the previous
3197 recipes, they don't let you directly specify the types of the mock
3198 function arguments and the action parameters, which in general leads
3199 to unoptimized compiler error messages that can baffle unfamiliar
3200 users. They also don't allow overloading actions based on parameter
3201 types without jumping through some hoops.
3202
3203 An alternative to the `ACTION*` macros is to implement
3204 `::testing::ActionInterface<F>`, where `F` is the type of the mock
3205 function in which the action will be used. For example:
3206
3207 ```
3208 template <typename F>class ActionInterface {
3209 public:
3210 virtual ~ActionInterface();
3211
3212 // Performs the action. Result is the return type of function type
3213 // F, and ArgumentTuple is the tuple of arguments of F.
3214 //
3215 // For example, if F is int(bool, const string&), then Result would
3216 // be int, and ArgumentTuple would be tr1::tuple<bool, const string&>.
3217 virtual Result Perform(const ArgumentTuple& args) = 0;
3218 };
3219
3220 using ::testing::_;
3221 using ::testing::Action;
3222 using ::testing::ActionInterface;
3223 using ::testing::MakeAction;
3224
3225 typedef int IncrementMethod(int*);
3226
3227 class IncrementArgumentAction : public ActionInterface<IncrementMethod> {
3228 public:
3229 virtual int Perform(const tr1::tuple<int*>& args) {
3230 int* p = tr1::get<0>(args); // Grabs the first argument.
3231 return *p++;
3232 }
3233 };
3234
3235 Action<IncrementMethod> IncrementArgument() {
3236 return MakeAction(new IncrementArgumentAction);
3237 }
3238 ...
3239
3240 EXPECT_CALL(foo, Baz(_))
3241 .WillOnce(IncrementArgument());
3242
3243 int n = 5;
3244 foo.Baz(&n); // Should return 5 and change n to 6.
3245 ```
3246
3247 ## Writing New Polymorphic Actions ##
3248
3249 The previous recipe showed you how to define your own action. This is
3250 all good, except that you need to know the type of the function in
3251 which the action will be used. Sometimes that can be a problem. For
3252 example, if you want to use the action in functions with _different_
3253 types (e.g. like `Return()` and `SetArgPointee()`).
3254
3255 If an action can be used in several types of mock functions, we say
3256 it's _polymorphic_. The `MakePolymorphicAction()` function template
3257 makes it easy to define such an action:
3258
3259 ```
3260 namespace testing {
3261
3262 template <typename Impl>
3263 PolymorphicAction<Impl> MakePolymorphicAction(const Impl& impl);
3264
3265 } // namespace testing
3266 ```
3267
3268 As an example, let's define an action that returns the second argument
3269 in the mock function's argument list. The first step is to define an
3270 implementation class:
3271
3272 ```
3273 class ReturnSecondArgumentAction {
3274 public:
3275 template <typename Result, typename ArgumentTuple>
3276 Result Perform(const ArgumentTuple& args) const {
3277 // To get the i-th (0-based) argument, use tr1::get<i>(args).
3278 return tr1::get<1>(args);
3279 }
3280 };
3281 ```
3282
3283 This implementation class does _not_ need to inherit from any
3284 particular class. What matters is that it must have a `Perform()`
3285 method template. This method template takes the mock function's
3286 arguments as a tuple in a **single** argument, and returns the result of
3287 the action. It can be either `const` or not, but must be invokable
3288 with exactly one template argument, which is the result type. In other
3289 words, you must be able to call `Perform<R>(args)` where `R` is the
3290 mock function's return type and `args` is its arguments in a tuple.
3291
3292 Next, we use `MakePolymorphicAction()` to turn an instance of the
3293 implementation class into the polymorphic action we need. It will be
3294 convenient to have a wrapper for this:
3295
3296 ```
3297 using ::testing::MakePolymorphicAction;
3298 using ::testing::PolymorphicAction;
3299
3300 PolymorphicAction<ReturnSecondArgumentAction> ReturnSecondArgument() {
3301 return MakePolymorphicAction(ReturnSecondArgumentAction());
3302 }
3303 ```
3304
3305 Now, you can use this polymorphic action the same way you use the
3306 built-in ones:
3307
3308 ```
3309 using ::testing::_;
3310
3311 class MockFoo : public Foo {
3312 public:
3313 MOCK_METHOD2(DoThis, int(bool flag, int n));
3314 MOCK_METHOD3(DoThat, string(int x, const char* str1, const char* str2));
3315 };
3316 ...
3317
3318 MockFoo foo;
3319 EXPECT_CALL(foo, DoThis(_, _))
3320 .WillOnce(ReturnSecondArgument());
3321 EXPECT_CALL(foo, DoThat(_, _, _))
3322 .WillOnce(ReturnSecondArgument());
3323 ...
3324 foo.DoThis(true, 5); // Will return 5.
3325 foo.DoThat(1, "Hi", "Bye"); // Will return "Hi".
3326 ```
3327
3328 ## Teaching Google Mock How to Print Your Values ##
3329
3330 When an uninteresting or unexpected call occurs, Google Mock prints the
3331 argument values and the stack trace to help you debug. Assertion
3332 macros like `EXPECT_THAT` and `EXPECT_EQ` also print the values in
3333 question when the assertion fails. Google Mock and Google Test do this using
3334 Google Test's user-extensible value printer.
3335
3336 This printer knows how to print built-in C++ types, native arrays, STL
3337 containers, and any type that supports the `<<` operator. For other
3338 types, it prints the raw bytes in the value and hopes that you the
3339 user can figure it out.
3340 [Google Test's advanced guide](http://code.google.com/p/googletest/wiki/V1_6_AdvancedGuide#Teaching_Google_Test_How_to_Print_Your_Values)
3341 explains how to extend the printer to do a better job at
3342 printing your particular type than to dump the bytes.